对话系统第一次修改
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@@ -1,4 +1,5 @@
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using UnityEngine;
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using AibisDream.Framework;
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using UnityEngine;
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using DG.Tweening;
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using AibisDream.Kit;
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@@ -50,14 +51,14 @@ namespace AibisDream.FixSystem
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private void OnEnable()
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{
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DialogController.OnDialogueStart += HandleDialogueStart;
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DialogController.OnDialogueComplete += HandleDialogueComplete;
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EnumEventSystem.Global.Register(InteractionEventEnum.DialogEnd, HandleDialogueStart);
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EnumEventSystem.Global.Register(InteractionEventEnum.DialogStart, HandleDialogueComplete);
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}
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private void OnDisable()
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{
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DialogController.OnDialogueStart -= HandleDialogueStart;
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DialogController.OnDialogueComplete -= HandleDialogueComplete;
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EnumEventSystem.Global.UnRegister(InteractionEventEnum.DialogEnd, HandleDialogueStart);
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EnumEventSystem.Global.UnRegister(InteractionEventEnum.DialogStart, HandleDialogueComplete);
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}
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private void InitComponentRefs()
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