气泡组件和配置项
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace AibisDream
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{
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public class DialogBox : DialogBoxBase
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{
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[SerializeField] protected GameObject choiceButton;
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protected override void LoadChoiceButton()
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{
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choiceButtonPrefab = choiceButton;
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}
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}
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}
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