解决卡顿问题
This commit is contained in:
@@ -30,7 +30,7 @@ namespace AibisDream.Kit
|
||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
|
||||
private static void Initialize()
|
||||
{
|
||||
#if !UNITY_EDITOR
|
||||
#if !UNITY_EDITOR && !UNITY_ANDROID && !UNITY_IOS
|
||||
if (_isInitialized)
|
||||
return;
|
||||
|
||||
|
||||
@@ -42,7 +42,7 @@ namespace AibisDream
|
||||
// CameraKit.Instance.uiCamera, out var worldPos);
|
||||
|
||||
// 判断当前要用什么样的指针
|
||||
_cursor.rectTransform.position = Input.mousePosition;
|
||||
// _cursor.rectTransform.position = Input.mousePosition;
|
||||
|
||||
var cursorState = CheckCursorState();
|
||||
_cursor.sprite = GetCursorSprite(cursorState);
|
||||
|
||||
@@ -121,7 +121,7 @@ namespace AibisDream
|
||||
|
||||
public void ShowLine(string line)
|
||||
{
|
||||
_typewriter.ShowText("");
|
||||
_typewriter.TextAnimator.SetText("");
|
||||
gameObject.SetActive(true);
|
||||
HandleLayout(line);
|
||||
_typewriter.ShowText(line);
|
||||
|
||||
Reference in New Issue
Block a user