解决卡顿问题

This commit is contained in:
2025-12-24 21:39:01 +08:00
parent 2137d71c1f
commit 75d1165ee8
14 changed files with 60 additions and 652 deletions
+1 -1
View File
@@ -30,7 +30,7 @@ namespace AibisDream.Kit
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
private static void Initialize()
{
#if !UNITY_EDITOR
#if !UNITY_EDITOR && !UNITY_ANDROID && !UNITY_IOS
if (_isInitialized)
return;
+1 -1
View File
@@ -42,7 +42,7 @@ namespace AibisDream
// CameraKit.Instance.uiCamera, out var worldPos);
// 判断当前要用什么样的指针
_cursor.rectTransform.position = Input.mousePosition;
// _cursor.rectTransform.position = Input.mousePosition;
var cursorState = CheckCursorState();
_cursor.sprite = GetCursorSprite(cursorState);
+1 -1
View File
@@ -121,7 +121,7 @@ namespace AibisDream
public void ShowLine(string line)
{
_typewriter.ShowText("");
_typewriter.TextAnimator.SetText("");
gameObject.SetActive(true);
HandleLayout(line);
_typewriter.ShowText(line);