小修改

This commit is contained in:
2025-06-15 15:51:27 +08:00
parent e97ed10849
commit 6c05a428b6
12 changed files with 2488 additions and 2744 deletions
@@ -108,7 +108,7 @@ namespace AibisDream.FixSystem
if (_isOpen) return;
_isOpen = true;
// 打开插槽
if (_socketTween is { active: true } && _socketTween.IsPlaying()) _socketTween.Kill(true);
if (_socketTween.IsActive() && _socketTween.IsPlaying()) _socketTween.Kill(true);
var sequence = DOTween.Sequence();
sequence.Join(_socketLeft.DOScale(new Vector3(0, 1, 1), 0.1f).SetEase(Ease.InSine));
sequence.Join(_socketRight.DOScale(new Vector3(0, 1, 1), 0.1f).SetEase(Ease.InSine));
@@ -122,7 +122,7 @@ namespace AibisDream.FixSystem
_isOpen = false;
// 关闭插槽
if (_socketTween != null && _socketTween.IsPlaying()) _socketTween.Kill(true);
if (_socketTween.IsActive() && _socketTween.IsPlaying()) _socketTween.Kill(true);
var sequence = DOTween.Sequence();
sequence.Join(_socketLeft.DOScale(new Vector3(1, 1, 1), 0.1f).SetEase(Ease.OutSine));
sequence.Join(_socketRight.DOScale(new Vector3(1, 1, 1), 0.1f).SetEase(Ease.OutSine));