额外功能添加

This commit is contained in:
2024-08-20 00:24:29 +08:00
parent d8ee701de2
commit 6ad799b778
61 changed files with 246 additions and 15094 deletions
@@ -0,0 +1,37 @@
using System.Collections;
using UnityEngine;
namespace AibisDream
{
public class MainSceneController : Singleton<MainSceneController>
{
private const string RobotName = "Robot";
private const string BackName = "Back";
private const string FrontName = "Front";
private const string FixPosName = "FixPos";
private FadeSprite _robot;
private SpriteRenderer _back;
private SpriteRenderer _front;
private Transform _fixPos;
public FadeSprite Guest => _robot;
protected override void Awake()
{
base.Awake();
var robot = transform.Find(RobotName).gameObject.GetComponent<SpriteRenderer>();
_robot = new FadeSprite(robot);
_back = transform.Find(BackName).gameObject.GetComponent<SpriteRenderer>();
_front = transform.Find(FrontName).gameObject.GetComponent<SpriteRenderer>();
_fixPos = transform.Find(FixPosName);
}
public IEnumerator MoveToFix()
{
return _robot.MoveTo(_fixPos.position, 1);
}
}
}