修复bug

This commit is contained in:
2025-03-09 21:42:08 +08:00
parent c6f90ec711
commit 68e9d79653
6 changed files with 325 additions and 9 deletions
@@ -102,9 +102,8 @@ public class MouseFollowAndZoom : MonoBehaviour
{
// 获取鼠标位置
Vector3 mousePosition = Input.mousePosition;
mousePosition.x += viewOffset; // 添加偏移量
Vector3 worldPosition = Camera.main.ScreenToWorldPoint(mousePosition);
RaycastHit2D hit = Physics2D.Raycast(worldPosition, Vector2.zero);
RaycastHit2D hit = Physics2D.Raycast(worldPosition+viewCamera.transform.position-Camera.main.transform.position, Vector2.zero);
// 检查是否有目标
if (hit.collider != null && hit.collider.CompareTag("EyeTarget"))