From 62d8945832a843349a0afeed35a697cfbb8b1b4e Mon Sep 17 00:00:00 2001 From: Ding Yuntian <1491671119@qq.com> Date: Fri, 6 Mar 2026 15:24:06 +0800 Subject: [PATCH] =?UTF-8?q?refactor(fix-system):=20=E7=A7=BB=E9=99=A4=20Ge?= =?UTF-8?q?ar=20=E9=BD=BF=E8=BD=AE=E5=B0=8F=E6=B8=B8=E6=88=8F=E7=B3=BB?= =?UTF-8?q?=E7=BB=9F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Made-with: Cursor --- Assets/Editor/Inspector/GearSystemEditor.cs | 22 - .../Editor/Inspector/GearSystemEditor.cs.meta | 3 - Assets/Scripts/MiniGame/Gear.meta | 8 - Assets/Scripts/MiniGame/Gear/Gear.cs | 173 -------- Assets/Scripts/MiniGame/Gear/Gear.cs.meta | 11 - Assets/Scripts/MiniGame/Gear/GearModel.cs | 23 - .../Scripts/MiniGame/Gear/GearModel.cs.meta | 11 - Assets/Scripts/MiniGame/Gear/GearSystem.cs | 403 ------------------ .../Scripts/MiniGame/Gear/GearSystem.cs.meta | 11 - .../Scripts/MiniGame/Gear/GearYarnCommand.cs | 53 --- .../MiniGame/Gear/GearYarnCommand.cs.meta | 3 - Assets/Scripts/MiniGame/Gear/Shaft.cs | 343 --------------- Assets/Scripts/MiniGame/Gear/Shaft.cs.meta | 11 - Assets/Scripts/MiniGame/Gear/ShaftGraph.cs | 318 -------------- .../Scripts/MiniGame/Gear/ShaftGraph.cs.meta | 11 - .../StreamingAssets/LevelData/GearSystem.meta | 8 - .../LevelData/GearSystem/replace_gear.json | 125 ------ .../GearSystem/replace_gear.json.meta | 7 - .../LevelData/GearSystem/stone_day1_1.json | 125 ------ .../GearSystem/stone_day1_1.json.meta | 7 - .../LevelData/GearSystem/stone_day1_2.json | 142 ------ .../GearSystem/stone_day1_2.json.meta | 7 - .../LevelData/GearSystem/stone_day2_1.json | 73 ---- .../GearSystem/stone_day2_1.json.meta | 7 - .../LevelData/GearSystem/temp.json | 1 - .../LevelData/GearSystem/temp.json.meta | 7 - 26 files changed, 1913 deletions(-) delete mode 100644 Assets/Editor/Inspector/GearSystemEditor.cs delete mode 100644 Assets/Editor/Inspector/GearSystemEditor.cs.meta delete mode 100644 Assets/Scripts/MiniGame/Gear.meta delete mode 100644 Assets/Scripts/MiniGame/Gear/Gear.cs delete mode 100644 Assets/Scripts/MiniGame/Gear/Gear.cs.meta delete mode 100644 Assets/Scripts/MiniGame/Gear/GearModel.cs delete mode 100644 Assets/Scripts/MiniGame/Gear/GearModel.cs.meta delete mode 100644 Assets/Scripts/MiniGame/Gear/GearSystem.cs delete mode 100644 Assets/Scripts/MiniGame/Gear/GearSystem.cs.meta delete mode 100644 Assets/Scripts/MiniGame/Gear/GearYarnCommand.cs delete mode 100644 Assets/Scripts/MiniGame/Gear/GearYarnCommand.cs.meta delete mode 100644 Assets/Scripts/MiniGame/Gear/Shaft.cs delete mode 100644 Assets/Scripts/MiniGame/Gear/Shaft.cs.meta delete mode 100644 Assets/Scripts/MiniGame/Gear/ShaftGraph.cs delete mode 100644 Assets/Scripts/MiniGame/Gear/ShaftGraph.cs.meta delete mode 100644 Assets/StreamingAssets/LevelData/GearSystem.meta delete mode 100644 Assets/StreamingAssets/LevelData/GearSystem/replace_gear.json delete mode 100644 Assets/StreamingAssets/LevelData/GearSystem/replace_gear.json.meta delete mode 100644 Assets/StreamingAssets/LevelData/GearSystem/stone_day1_1.json delete mode 100644 Assets/StreamingAssets/LevelData/GearSystem/stone_day1_1.json.meta delete mode 100644 Assets/StreamingAssets/LevelData/GearSystem/stone_day1_2.json delete mode 100644 Assets/StreamingAssets/LevelData/GearSystem/stone_day1_2.json.meta delete mode 100644 Assets/StreamingAssets/LevelData/GearSystem/stone_day2_1.json delete mode 100644 Assets/StreamingAssets/LevelData/GearSystem/stone_day2_1.json.meta delete mode 100644 Assets/StreamingAssets/LevelData/GearSystem/temp.json delete mode 100644 Assets/StreamingAssets/LevelData/GearSystem/temp.json.meta diff --git a/Assets/Editor/Inspector/GearSystemEditor.cs b/Assets/Editor/Inspector/GearSystemEditor.cs deleted file mode 100644 index e73632e97..000000000 --- a/Assets/Editor/Inspector/GearSystemEditor.cs +++ /dev/null @@ -1,22 +0,0 @@ -using UnityEditor; -using UnityEngine; - -namespace AibisDream.SystemEditor -{ - [CustomEditor(typeof(GearSystem))] - public class GearSystemEditor : SystemHasDataEditor - { - public override void OnInspectorGUI() - { - var example = (GearSystem)target; - - base.OnInspectorGUI(); - GUILayout.Label("修改"); - - if (GUILayout.Button("添加一个齿轮轴")) - { - example.AddShaft(); - } - } - } -} \ No newline at end of file diff --git a/Assets/Editor/Inspector/GearSystemEditor.cs.meta b/Assets/Editor/Inspector/GearSystemEditor.cs.meta deleted file mode 100644 index 7f3adc04f..000000000 --- a/Assets/Editor/Inspector/GearSystemEditor.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: c1170b044a134eb4a82c4ed0f2e42fbd -timeCreated: 1732965905 \ No newline at end of file diff --git a/Assets/Scripts/MiniGame/Gear.meta b/Assets/Scripts/MiniGame/Gear.meta deleted file mode 100644 index b79574dc9..000000000 --- a/Assets/Scripts/MiniGame/Gear.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 1154f3a67286c58469e2d89e75b23f39 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/MiniGame/Gear/Gear.cs b/Assets/Scripts/MiniGame/Gear/Gear.cs deleted file mode 100644 index 09c9fd647..000000000 --- a/Assets/Scripts/MiniGame/Gear/Gear.cs +++ /dev/null @@ -1,173 +0,0 @@ -using AibisDream.FixSystem; -using AibisDream.Framework; -using AibisDream.Utility; -using DG.Tweening; -using UnityEngine; -using UnityEngine.EventSystems; -using Random = UnityEngine.Random; - -namespace AibisDream -{ - public class Gear : MonoBehaviour, IInteraction - { - private const int ShakeAngle = 15; - - public float radius; - public Sprite gearSprite; - public string gearProp; - public bool isBroken; - public bool isDisc; - public bool isConstant; - - public float speed; - private Tweener _rotationTweener; - - #region 引用 - - private GearSystem _gearSystem; - private CircleCollider2D _circleCollider; - private SpriteRenderer _spriteRenderer; - private EventTriggerEx _trigger; - - #endregion - - public Shaft targetShaft; - - private void Awake() - { - _circleCollider = GetComponent(); - _spriteRenderer = GetComponent(); - _trigger = GetComponent(); - - _trigger.Register(EventTriggerType.Drag, OnDrag); - _trigger.Register(EventTriggerType.PointerDown, StartMove); - _trigger.Register(EventTriggerType.PointerUp, StopMove); - } - - private void Start() - { - _gearSystem = FixSystemCenter.SystemDic.Get(); - // 给齿轮赋值 - InitGearModel(); - } - - /// - /// 设置齿轮信息 - /// - private void InitGearModel() - { - // 给齿轮赋值 - _spriteRenderer.sprite = gearSprite; - _circleCollider.radius = radius; - - _spriteRenderer.size = new Vector2(radius * 2, radius * 2); - } - - public void UpdateRotation(float newSpeed, float speedScale) - { - // 初始化速度 - speed = Mathf.Abs(newSpeed); - var target = newSpeed >= 0 ? new Vector3(0, 0, 360) : new Vector3(0, 0, -360); - - _rotationTweener?.Kill(); - // 打开动画 - if (isBroken) - { - _rotationTweener = transform.DORotate(new Vector3(0, 0, ShakeAngle), ShakeAngle / speed / 360, - RotateMode.LocalAxisAdd) - .SetEase(Ease.Linear) - .SetLoops(-1, LoopType.Yoyo) - .SetDelay(0.1f); - } - else - { - _rotationTweener = transform.DORotate(target, 1 / Mathf.Abs(speed), RotateMode.LocalAxisAdd) - .SetEase(Ease.Linear) - .SetLoops(-1, LoopType.Incremental); - } - - _rotationTweener.timeScale = speedScale; - } - - public void UpdateSpeedScale(float speedScale) - { - _rotationTweener.timeScale = speedScale; - } - - #region 移动相关 - - private void StartMove(BaseEventData eventData) - { - // 这里是一些阻碍拖动的情况 - if (!IsActive) return; - // 正常情况下不会出错 - if (eventData is not PointerEventData pointerData) return; - transform.position = CameraKit.GetMouseWorldPos(pointerData.position); - - targetShaft?.PlugOutGear(); - transform.DOPause(); - } - - private void StopMove(BaseEventData eventData) - { - // 正常情况下不会出错 - if (eventData is not PointerEventData) return; - - if (targetShaft) - { - transform.position = targetShaft.transform.position; - targetShaft.PlugInGear(this); - } - } - - private void OnDrag(BaseEventData eventData) - { - // 这里是一些阻碍拖动的情况 - if (!IsActive) return; - // 正常情况下不会出错 - if (eventData is not PointerEventData pointerData) return; - - transform.position = CameraKit.GetMouseWorldPos(pointerData.position); - var tempShaft = _gearSystem.CheckClosestShaft(transform.position, radius); - if (!tempShaft) return; - - if (_gearSystem.CheckGearSuitable(tempShaft, radius)) - { - targetShaft = tempShaft; - } - } - - public void Popup() - { - // 先激活刚体 - var rb = GetComponent(); - rb.bodyType = RigidbodyType2D.Dynamic; - rb.mass = 0.5f; - rb.gravityScale = 1f; - // 施加一个随机方向的力 - var randomDirection = Random.insideUnitCircle.normalized; - rb.AddForce(randomDirection * 3, ForceMode2D.Impulse); - // 一段时间后销毁 - _ = CommonUtil.Delay(2000, () => { Destroy(gameObject); }); - } - - private void OnDestroy() - { - transform.DOKill(); - } - - #endregion - - #region 交互锁定相关 - - public bool IsActive => !isConstant; - public bool IsAvailable => _gearSystem.IsGearActive; - - public GameObject GetGameObject() - { - return gameObject; - } - - #endregion - } -} \ No newline at end of file diff --git a/Assets/Scripts/MiniGame/Gear/Gear.cs.meta b/Assets/Scripts/MiniGame/Gear/Gear.cs.meta deleted file mode 100644 index a488265b5..000000000 --- a/Assets/Scripts/MiniGame/Gear/Gear.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: c6cc6c2a67bfbc540b276c3c4a144275 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/MiniGame/Gear/GearModel.cs b/Assets/Scripts/MiniGame/Gear/GearModel.cs deleted file mode 100644 index adc5f8e93..000000000 --- a/Assets/Scripts/MiniGame/Gear/GearModel.cs +++ /dev/null @@ -1,23 +0,0 @@ -using System; -using UnityEngine; - -namespace AibisDream -{ - [Serializable] - public class GearModel - { - public int id; - public float radius; - public Sprite spriteName; - - /// - /// 读取齿轮图片 - /// - /// 齿轮Sprite - public Sprite GetSprite() - { - return spriteName; - } - } -} - diff --git a/Assets/Scripts/MiniGame/Gear/GearModel.cs.meta b/Assets/Scripts/MiniGame/Gear/GearModel.cs.meta deleted file mode 100644 index 3ddaaccef..000000000 --- a/Assets/Scripts/MiniGame/Gear/GearModel.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 119dddf8c44ac744998ce02562a75416 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/MiniGame/Gear/GearSystem.cs b/Assets/Scripts/MiniGame/Gear/GearSystem.cs deleted file mode 100644 index 81e78a96e..000000000 --- a/Assets/Scripts/MiniGame/Gear/GearSystem.cs +++ /dev/null @@ -1,403 +0,0 @@ -using System; -using System.Collections; -using System.Linq; -using AibisDream.FixSystem; -using AibisDream.Framework; -using AibisDream.Kit; -using Cinemachine; -using DG.Tweening; -using UnityEditor; -using UnityEngine; - -namespace AibisDream -{ - public class GearSystem : SystemHasData - { - #region 索引 - - public GameObject gearPrefab; - public GameObject shaftPrefab; - - [Header("组件索引")] - [SerializeField] private Transform panel; - [SerializeField] private SpriteRenderer cover; - [SerializeField] private Transform coverStick; - [SerializeField] private Transform needle; - [SerializeField] private Transform shaftRoot; - - private ShaftGraph _shaftGraph; - - #endregion - - [Header("位置参数")] - public Vector3 coverUpPos; - public Vector3 coverDownPos; - - public Vector3 panelOpenPos; - public Vector3 panelClosePos; - - public Vector3 needleEmptyPos; - public Vector3[] needlePosArr; - public float needleDuration; - public float initSpeed = 1; - - private bool _isTargetReached; - private bool _isDiscReady; - [HideInInspector] public bool isAvailable; - private bool _isInteractive; - - public bool IsGearActive => isAvailable && _isInteractive; - - private IUnRegister[] _evtUnRegisters; - - private void Awake() - { - Init(); - } - - #region 生命周期管理 - - private void Init() - { - FixSystemCenter.SystemDic.Register(this); - - // 注册相机 - var virtualCam = transform.Find("Gear Camera").GetComponent(); - CameraKit.Instance.RegisterCamera(CameraEnum.Gear, virtualCam); - } - - private void OnEnable() - { - var unRegister1 = EnumEventSystem.Global.Register(InteractionEventEnum.DialogEnd, () => _isInteractive = true); - var unRegister2 = EnumEventSystem.Global.Register(InteractionEventEnum.DialogStart, () => _isInteractive = false); - _evtUnRegisters = new[] { unRegister1, unRegister2 }; - } - - private void OnDisable() - { - foreach (var evtUnRegister in _evtUnRegisters) - { - evtUnRegister.UnRegister(); - } - } - - private void Start() - { - InitShaftGraph(); - LinkEngineSpeed(); - } - - private void InitShaftGraph() - { - var shafts = shaftRoot.GetComponentsInChildren(); - var panelShafts = panel.GetComponentsInChildren(); - _shaftGraph = new ShaftGraph(shafts, panelShafts); - } - - private void LinkEngineSpeed() - { - var engine = FixSystemCenter.SystemDic.Get(); - _shaftGraph.StartRotate(initSpeed); - engine.updateSpeedEvent.AddListener(_shaftGraph.Accelerate); - } - - private void UnlinkEngineSpeed() - { - var engine = FixSystemCenter.SystemDic.Get(); - _shaftGraph.StartRotate(initSpeed); - engine.updateSpeedEvent.RemoveListener(_shaftGraph.Accelerate); - } - - private void OnDestroy() - { - CameraKit.Instance.UnRegisterCamera(CameraEnum.Gear); - } - - #endregion - - /// - /// 判断吸附位置 - /// - /// 齿轮当前位置 - /// 齿轮半径 - /// 能够被吸附的轴 - public Shaft CheckClosestShaft(Vector3 pos, float gearRadius) - { - return _shaftGraph.QuerySnapShaft(pos, gearRadius); - } - - /// - /// 判断齿轮能不能放进轴内 - /// - /// 当前轴 - /// 齿轮半径 - /// 是否可用 - public bool CheckGearSuitable(Shaft sourceShaft, float gearRadius) - { - return _shaftGraph.CheckGearSuitable(sourceShaft, gearRadius); - } - - /// - /// 某个轴上齿轮发生变化时更新临接关系 - /// - /// 轴ID - public void ChangeGraphVertex(int shaftId) - { - _shaftGraph?.ChangeVertex(shaftId); - } - - /// - /// 按轴名称弹出齿轮 - /// - /// 轴名称 - /// - public void PopupGearByShaftName(string shaftName) - { - var shafts = shaftRoot.GetComponentsInChildren(); - var target = Array.Find(shafts, shaft => shaft.gameObject.name == shaftName); - target.PopupGear(); - } - - #region 胜利状况判断 - - public bool IsShaftInBox(Transform shaft) - { - return shaftRoot == shaft.parent; - } - - public void CheckGearSystemState() - { - Debug.Log("Check Gear"); - if (_shaftGraph.AllRunning()) - { - if (_shaftGraph.AllNewGear()) - { - StorageSystem.Instance?.SetValue("$allNewGear", true); - } - - DialogController.Instance?.StartDialogNode("AllGearsRunning"); - } - } - - public void ReachTargetSpeed() - { - if (!_isTargetReached) - { - StorageSystem.Instance?.SetValue("$speedReached", true); - _isTargetReached = true; - } - } - - public void ResetTargetState() - { - if (_isTargetReached) - { - StorageSystem.Instance?.SetValue("$speedReached", false); - _isTargetReached = false; - } - } - - #endregion - - public IEnumerator OpenCover() - { - // 旋转拉杆 - yield return coverStick.DORotate(new Vector3(0, 0, -90), 1.5f).WaitForCompletion(); - // 开盖 - var sq = DOTween.Sequence(); - sq.Join(cover.transform.DOLocalMove(coverUpPos, 1.5f)); - sq.Join(cover.DOFade(0, 1.5f)); - yield return sq.WaitForCompletion(); - isAvailable = true; - } - - public IEnumerator CloseCover() - { - isAvailable = false; - // 关盖 - var sq = DOTween.Sequence(); - sq.Join(cover.transform.DOLocalMove(coverDownPos, 1.5f)); - sq.Join(cover.DOFade(1, 1.5f)); - yield return sq.WaitForCompletion(); - // 旋转拉杆 - yield return coverStick.DORotate(new Vector3(0, 0, 0), 1.5f).WaitForCompletion(); - } - - public IEnumerator OpenGearPanel() - { - panel.gameObject.SetActive(true); - yield return panel.DOLocalMove(panelOpenPos, 1f).WaitForCompletion(); - } - - public IEnumerator CloseGearPanel() - { - yield return panel.DOLocalMove(panelClosePos, 1f).WaitForCompletion(); - panel.gameObject.SetActive(false); - } - - public IEnumerator MoveNeedle(int discIdx) - { - Vector3 target; - if (discIdx > needlePosArr.Length || discIdx <= 0) - { - target = needleEmptyPos; - } - else - { - target = needlePosArr[discIdx - 1]; - } - - yield return needle.DORotate(target, needleDuration).WaitForCompletion(); - } - - #region 数据保存与加载 - - private static readonly string DataPath = Application.streamingAssetsPath + "/LevelData/GearSystem/"; - private string[] _keyOptions; - public override string CurDataKey { get; set; } - - public override string GetConfigPath() - { - return DataPath; - } - - public override void LoadLevel() - { - if (string.IsNullOrEmpty(CurDataKey)) - { - Debug.Log("配置项名称为空"); - return; - } - - if (!ConfigUtil.Instance.TryLoadConfig(DataPath + CurDataKey, out var data)) - { - Debug.Log("没有找到配置项"); - return; - } - -#if UNITY_EDITOR - // 现将当前配置保存为temp避免丢失 - if (CurDataKey != "temp.json") - { - SaveByKey("temp.json"); - } -#endif - - LoadByData(data); - } - - private void LoadByData(GearSystemData gearSystemData) - { - // 先清除 - var shaftsObj = GetComponentsInChildren(true); - foreach (var oldShaft in shaftsObj) - { -#if UNITY_EDITOR - if (!EditorApplication.isPlaying) - { - DestroyImmediate(oldShaft.gameObject); - } - else - { - Destroy(oldShaft.gameObject); - } -#else - Destroy(oldShaft.gameObject); -#endif - } - - // 再添加 - var shafts = new Shaft[gearSystemData.shaftLevelDataArray.Length]; - for (int i = 0; i < gearSystemData.shaftLevelDataArray.Length; i++) - { - var newShaft = Instantiate(shaftPrefab, shaftRoot).GetComponent(); - newShaft.Load(gearSystemData.shaftLevelDataArray[i]); - shafts[i] = newShaft; - } - - var panelShafts = new Shaft[gearSystemData.panelShaftArray.Length]; - for (int i = 0; i < gearSystemData.panelShaftArray.Length; i++) - { - var newShaft = Instantiate(shaftPrefab, panel, true).GetComponent(); - newShaft.Load(gearSystemData.panelShaftArray[i]); - panelShafts[i] = newShaft; - } - -#if UNITY_EDITOR - if (!EditorApplication.isPlaying) return; -#endif - UnlinkEngineSpeed(); - _shaftGraph = new ShaftGraph(shafts, panelShafts); - LinkEngineSpeed(); - } - - public override void SaveLevel() - { - if (string.IsNullOrEmpty(CurDataKey)) return; - - SaveByKey(CurDataKey); - } - - private void SaveByKey(string key) - { - var shaftDataArray = shaftRoot - .GetComponentsInChildren() - .Select(shaft => shaft.Save()) - .ToArray(); - var panelShaftArray = panel - .GetComponentsInChildren() - .Select(shaft => shaft.Save()) - .ToArray(); - - var data = new GearSystemData - { - shaftLevelDataArray = shaftDataArray, - panelShaftArray = panelShaftArray - }; - - ConfigUtil.Instance.SaveConfig(data, DataPath + key); - } - - public void AddShaft() - { - Instantiate(shaftPrefab, shaftRoot); - } - - public void LoadPanelShaft(string dataKey) - { - // 查询 - if (!ConfigUtil.Instance.TryLoadConfig(DataPath + dataKey, out var data)) - { - Debug.Log("没有找到配置项"); - return; - } - - // 删除面板上的齿轮 - var panelShafts = panel.GetComponentsInChildren(); - foreach (var shaftItem in panelShafts) - { - Destroy(shaftItem); - } - - // 读取数据 - var newPanelShafts = new Shaft[data.panelShaftArray.Length]; - for (int i = 0; i < data.panelShaftArray.Length; i++) - { - var newShaft = Instantiate(shaftPrefab, panel, true).GetComponent(); - newShaft.Load(data.panelShaftArray[i]); - newPanelShafts[i] = newShaft; - } - - _shaftGraph.UpdatePanel(newPanelShafts); - } - - #endregion - } - - [Serializable] - public struct GearSystemData - { - public ShaftLevelData[] shaftLevelDataArray; - public ShaftLevelData[] panelShaftArray; - } -} \ No newline at end of file diff --git a/Assets/Scripts/MiniGame/Gear/GearSystem.cs.meta b/Assets/Scripts/MiniGame/Gear/GearSystem.cs.meta deleted file mode 100644 index a08c9d00e..000000000 --- a/Assets/Scripts/MiniGame/Gear/GearSystem.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 5489eacced0c49c4ab26308cd50fb917 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/MiniGame/Gear/GearYarnCommand.cs b/Assets/Scripts/MiniGame/Gear/GearYarnCommand.cs deleted file mode 100644 index 1f64f9fd7..000000000 --- a/Assets/Scripts/MiniGame/Gear/GearYarnCommand.cs +++ /dev/null @@ -1,53 +0,0 @@ -using System.Collections; -using AibisDream.FixSystem; -using Yarn.Unity; - -namespace AibisDream -{ - public static class GearYarnCommand - { - private static GearSystem GearSystem => FixSystemCenter.SystemDic.Get(); - - [YarnCommand("move_needle")] - public static IEnumerator MoveNeedle(int discIdx) - { - return FixSystemCenter.SystemDic.Get().MoveNeedle(discIdx); - } - - [YarnCommand("open_gear_panel")] - public static IEnumerator OpenGearPanel() - { - return FixSystemCenter.SystemDic.Get().OpenGearPanel(); - } - - [YarnCommand("close_gear_panel")] - public static IEnumerator CloseGearPanel() - { - return FixSystemCenter.SystemDic.Get().CloseGearPanel(); - } - - [YarnCommand("close_gear_cover")] - public static IEnumerator CloseCover() - { - return FixSystemCenter.SystemDic.Get().CloseCover(); - } - - [YarnCommand("open_gear_cover")] - public static IEnumerator OpenCover() - { - return FixSystemCenter.SystemDic.Get().OpenCover(); - } - - [YarnCommand("popup_gear")] - public static void PopupGearByName(string shaftName) - { - GearSystem.PopupGearByShaftName(shaftName); - } - - [YarnCommand("load_gear_panel")] - public static void LoadPanelShaft(string configKey) - { - GearSystem.LoadPanelShaft(configKey); - } - } -} \ No newline at end of file diff --git a/Assets/Scripts/MiniGame/Gear/GearYarnCommand.cs.meta b/Assets/Scripts/MiniGame/Gear/GearYarnCommand.cs.meta deleted file mode 100644 index 5270a7fa4..000000000 --- a/Assets/Scripts/MiniGame/Gear/GearYarnCommand.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 73b9ebccdc5e4c12be4c93d3e0a71e52 -timeCreated: 1735397288 \ No newline at end of file diff --git a/Assets/Scripts/MiniGame/Gear/Shaft.cs b/Assets/Scripts/MiniGame/Gear/Shaft.cs deleted file mode 100644 index 515e8de94..000000000 --- a/Assets/Scripts/MiniGame/Gear/Shaft.cs +++ /dev/null @@ -1,343 +0,0 @@ -using System; -using AibisDream.FixSystem; -using AibisDream.Framework; -using DG.Tweening; -using Newtonsoft.Json; -using UnityEngine; - -namespace AibisDream -{ - public class Shaft : MonoBehaviour - { - [SerializeField] private int id; - - [SerializeField] public ShaftType shaftType; - - // 初始齿轮 - [SerializeField] private bool hasGear; - [SerializeField] private string gearProp; - [SerializeField] private bool isInitGearBroken; - [SerializeField] private bool isInitGearDisc; - [SerializeField] private float initRadius; - [SerializeField] private Sprite initSprite; - [SerializeField] private int discIdx; - - [SerializeField] public Gear childGear; - - // 目标角速度 - [SerializeField] private float targetSpeed; - - // 当前角速度 - public float speed; - private float _speedScale = 1; - - public bool IsBroken => childGear != null && childGear.isBroken; - public bool IsDisc => childGear != null && childGear.isDisc; - - /// - /// 当前齿轮半径 - /// - public float GearRadius - { - get - { - if (!childGear) - { - return 0; - } - - return childGear.radius; - } - } - - private GearSystem GearSystem => FixSystemCenter.SystemDic.Get(); - - /// - /// 初始化当前轴位置 - /// - public void InitShaft() - { - // 如果不带齿轮 - if (!hasGear) return; - - // 如果带齿轮,要根据齿轮类型生成 - childGear = InitGear(initRadius, initSprite, isInitGearBroken, isInitGearDisc); - - childGear.UpdateRotation(speed, _speedScale); - } - - private Gear InitGear(float radius, Sprite sprite, bool isBroken = false, bool isDisc = false) - { - var gear = Instantiate(GearSystem.gearPrefab, transform).GetComponent(); - gear.radius = radius; - gear.gearSprite = sprite; - gear.gearProp = gearProp; - gear.isBroken = isBroken; - gear.targetShaft = this; - gear.isDisc = isDisc; - gear.isConstant = shaftType != ShaftType.Pluggable; // TODO 驱动齿轮和目标齿轮暂时也不给动 - return gear; - } - - public void PlugInGear(Gear gear) - { - childGear = gear; - gear.transform.parent = transform; - GearSystem.ChangeGraphVertex(GetInstanceID()); - - // 面板里的齿轮才能触发 - if (GearSystem.IsShaftInBox(transform)) - { - OnGearPlugIn(); - GearSystem.CheckGearSystemState(); - } - } - - private void OnGearPlugIn() - { - // 破损齿轮插进来就发一次事件,交给yarn处理 - if (IsBroken) - { - DialogController.Instance?.StartDialogNode("破损齿轮插入"); - } - - if (IsDisc) - { - StorageSystem.Instance?.SetValue("$discIdx", discIdx); - } - - // 传当前插入齿轮的Prop - StorageSystem.Instance?.SetValue("$curGearProp", childGear.gearProp); - } - - public void PlugOutGear() - { - // 拔出时齿轮停转 - childGear.UpdateRotation(0, _speedScale); - - childGear.transform.parent = null; - childGear = null; - GearSystem.ChangeGraphVertex(GetInstanceID()); - } - - public void ChangeRotateState() - { - UpdateSpeedAnima(); - CheckGameState(); - } - - /// - /// 速度修改后改变动画(可能改变方向) - /// - private void UpdateSpeedAnima() - { - // 没有齿轮的不需要旋转 - if (!HasChildGear()) - { - return; - } - - childGear.UpdateRotation(speed, _speedScale); - } - - public void UpdateSpeedScale(float newSpeedScale) - { - _speedScale = newSpeedScale; - if (!HasChildGear()) return; - childGear.UpdateSpeedScale(_speedScale); - CheckGameState(); - } - - private void CheckGameState() - { - // 只有目标轴判断 - if (shaftType != ShaftType.Target) return; - - if (targetSpeed <= Mathf.Abs(speed * _speedScale)) - { - GearSystem.ReachTargetSpeed(); - } - else - { - GearSystem.ResetTargetState(); - } - } - - /// - /// 判断是否带齿轮 - /// - /// 是否带齿轮 - public bool HasChildGear() - { - return childGear; - } - - public void PopupGear() - { - // Constant无法弹出 - // if (shaftType != ShaftType.Pluggable) return; - // 没有齿轮无法弹出 - if (!childGear) return; - - // 播放齿轮移除动画并更新速度 - var gear = childGear; - - PlugOutGear(); - - gear.Popup(); - } - - /// - /// 判断两个轴是否齿轮相接 - /// - /// 轴1 - /// 轴2 - /// 是否相接 - public static bool IsShaftConnected(Shaft shaft1, Shaft shaft2) - { - // 如果轴上无齿轮就不计算 - if (!shaft1 || !shaft2) - { - return false; - } - - if (!shaft1.HasChildGear() || !shaft2.HasChildGear()) - { - return false; - } - - // 如果两个都有齿轮,就判断是否相邻 - float distance = (shaft1.transform.position - shaft2.transform.position).magnitude; - float radiusSum = shaft1.GearRadius + shaft2.GearRadius; - - return distance < radiusSum; - } - - /// - /// 获取可以安装齿轮的最大尺寸 - /// - /// 源位置 - /// 目标轴 - /// 可用距离 - public static float CalcShaftAvailableDis(Vector3 sourcePos, Shaft shaft) - { - if (!shaft.HasChildGear()) - { - return (sourcePos - shaft.transform.position).magnitude; - } - else - { - return (sourcePos - shaft.transform.position).magnitude - shaft.GearRadius; - } - } - - /// - /// 求两个轴角速度之比 - /// - /// 轴1 - /// 轴2 - /// 角速度之比 - public static float CalcAngularVelocityRatio(Shaft shaft1, Shaft shaft2) - { - return shaft1.GearRadius / shaft2.GearRadius; - } - - public void OnDestroy() - { - if (childGear != null) - { - childGear.transform.DOKill(); - } - Destroy(childGear); - Destroy(gameObject); - } - - public void OnDrawGizmos() - { - Gizmos.color = Color.red; - Gizmos.DrawWireSphere(transform.position, initRadius); - } - - #region 保存与加载 - - public void Load(ShaftLevelData levelData) - { - // 加载数据 - gameObject.name = levelData.shaftName; - transform.localPosition = levelData.ShaftPos; - initSprite = levelData.GearPic; - - shaftType = levelData.shaftType; - hasGear = levelData.hasChildGear; - gearProp = levelData.gearProp; - isInitGearBroken = levelData.isGearBroken; - isInitGearDisc = levelData.isDisc; - discIdx = levelData.discIdx; - targetSpeed = levelData.targetSpeed; - initRadius = levelData.radius; - } - - public ShaftLevelData Save() - { - return new ShaftLevelData - { - shaftName = gameObject.name, - ShaftPos = transform.localPosition, - GearPic = initSprite, - shaftType = shaftType, - hasChildGear = hasGear, - gearProp = gearProp, - isGearBroken = isInitGearBroken, - isDisc = isInitGearDisc, - discIdx = discIdx, - targetSpeed = targetSpeed, - radius = initRadius - }; - } - - #endregion - } - - public enum ShaftType - { - Driver, // 拥有初始速度,没有目标速度,全局仅有一个 - Target, // 没有初始速度,有目标速度,全局有多个 - Pluggable, // 没有初始速度,没有目标速度,可拔插 - Constant // 固定齿轮不可插拔 - } - - [Serializable] - public struct ShaftLevelData - { - public string shaftName; - - // 关卡数据 - public ShaftType shaftType; - public float targetSpeed; - public bool hasChildGear; - public float radius; - public string gearProp; - public bool isGearBroken; - public bool isDisc; - public int discIdx; - - // 外形数据 - public SerializableVector3 shaftPos; - public string gearPicPath; - - // 类型转换 - [JsonIgnore] - public Sprite GearPic - { - get => !string.IsNullOrEmpty(gearPicPath) ? ResourceKit.LoadSpriteFromPsd(gearPicPath) : null; - set => gearPicPath = ResourceKit.SaveSprite(value); - } - - [JsonIgnore] - public Vector3 ShaftPos - { - get => shaftPos.ToVector3(); - set => shaftPos = new SerializableVector3(value); - } - } -} \ No newline at end of file diff --git a/Assets/Scripts/MiniGame/Gear/Shaft.cs.meta b/Assets/Scripts/MiniGame/Gear/Shaft.cs.meta deleted file mode 100644 index 3c449561d..000000000 --- a/Assets/Scripts/MiniGame/Gear/Shaft.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 468fc3bf68cb91149818f305858bc7fd -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/MiniGame/Gear/ShaftGraph.cs b/Assets/Scripts/MiniGame/Gear/ShaftGraph.cs deleted file mode 100644 index 0f61e5273..000000000 --- a/Assets/Scripts/MiniGame/Gear/ShaftGraph.cs +++ /dev/null @@ -1,318 +0,0 @@ -using System; -using System.Linq; -using UnityEngine; - -namespace AibisDream -{ - public class ShaftGraph - { - // 顶点数量 - private readonly int _vertexSize; - - // 顶点Map - private readonly Shaft[] _vertexArray; - - private Shaft[] _panelShafts; - - // 邻接表 - private float[,] _edgeTable; - - // 遍历记录 - private readonly bool[] _vertexRecordArray; - - // 动力轴序号 - private readonly int _rootIdx; - - public ShaftGraph(Shaft[] shafts, Shaft[] panelShafts) - { - // 为轴赋值 - _vertexSize = shafts.Length; - _vertexRecordArray = new bool[_vertexSize]; - _vertexArray = shafts; - _panelShafts = panelShafts; - foreach (var shaft in _vertexArray) - { - shaft.InitShaft(); - } - - foreach (var shaft in _panelShafts) - { - shaft.InitShaft(); - } - - // 寻找唯一的驱动轴序号 - _rootIdx = FindDriverIdx(); - - // 生成边邻接表 - GeneEdgeTable(); - - UpdateSpeed(); - } - - /// - /// 更新轴 - /// - /// - public void UpdatePanel(Shaft[] panelShafts) - { - _panelShafts = panelShafts; - Array.ForEach(panelShafts, shaft => shaft.InitShaft()); - } - - /// - /// 是否所有齿轮都在运行 - /// - /// - public bool AllRunning() - { - return _vertexArray.All(shaft => Mathf.Abs(shaft.speed) > 0.01f); - } - - /// - /// 是否所有齿轮都是新的 - /// - /// - public bool AllNewGear() - { - return _vertexArray.Where(shaft => shaft.shaftType != ShaftType.Driver).All(shaft => - shaft.childGear != null && shaft.childGear.gearProp == "NewGear"); - } - - /// - /// 初始化速度 - /// - /// 初始速度 - public void StartRotate(float initSpeed) - { - _vertexArray[_rootIdx].speed = initSpeed; - UpdateSpeed(); - } - - public void Accelerate(float originSpeed, float speed) - { - foreach (var shaft in _vertexArray) - { - if (shaft.HasChildGear()) shaft.UpdateSpeedScale(speed); - } - } - - private int FindDriverIdx() - { - for (int i = 0; i < _vertexSize; i++) - { - if (_vertexArray[i].shaftType == ShaftType.Driver) - { - return i; - } - } - - return -1; - } - - /// - /// 生成边邻接表 - /// - private void GeneEdgeTable() - { - _edgeTable = new float[_vertexSize, _vertexSize]; - - for (int i = 0; i < _vertexSize - 1; i++) - { - for (int j = i + 1; j < _vertexSize; j++) - { - // 判断两个Shaft是否临接 - if (Shaft.IsShaftConnected(_vertexArray[i], _vertexArray[j])) - { - _edgeTable[i, j] = Shaft.CalcAngularVelocityRatio(_vertexArray[i], _vertexArray[j]); - _edgeTable[j, i] = Shaft.CalcAngularVelocityRatio(_vertexArray[j], _vertexArray[i]); - } - else - { - _edgeTable[i, j] = 0; - _edgeTable[j, i] = 0; - } - } - } - } - - /// - /// 某个轴上齿轮发生变化时更新临接关系 - /// - /// 轴ID - public void ChangeVertex(int instanceID) - { - // 找到对应idx - int idx = TranInstanceIDToIdx(instanceID); - if (idx == -1) return; - - // 更新该节点对应的邻接表 - for (int i = 0; i < _vertexSize; i++) - { - // 遇到自身跳过 - if (i == idx) - { - continue; - } - - // 判断两个Shaft是否临接 - if (Shaft.IsShaftConnected(_vertexArray[idx], _vertexArray[i])) - { - _edgeTable[idx, i] = Shaft.CalcAngularVelocityRatio(_vertexArray[idx], _vertexArray[i]); - _edgeTable[i, idx] = Shaft.CalcAngularVelocityRatio(_vertexArray[i], _vertexArray[idx]); - } - else - { - _edgeTable[idx, i] = 0; - _edgeTable[i, idx] = 0; - } - } - - UpdateSpeed(); - } - - private int TranInstanceIDToIdx(int instanceID) - { - // 查找对应的序号 - int idx = -1; - for (int i = 0; i < _vertexSize; i++) - { - if (instanceID == _vertexArray[i].GetInstanceID()) - { - idx = i; - break; - } - } - - return idx; - } - - /// - /// 更新当前所有轴的速度 - /// - private void UpdateSpeed() - { - // 清除遍历记录 - Array.Clear(_vertexRecordArray, 0, _vertexSize); - // 从驱动轴开始计算速度 - _vertexRecordArray[_rootIdx] = true; - UpdateShaftSpeedByIdx(_rootIdx); - UpdateUnreachableShafts(); - - // 更新完速度后统一更新动画 - foreach (var shaft in _vertexArray) - { - shaft.ChangeRotateState(); - } - } - - private void UpdateShaftSpeedByIdx(int idx) - { - // 已知当前齿轮速度 - float currentSpeed = _vertexArray[idx].speed; - - for (int i = 0; i < _vertexSize; i++) - { - // 遍历临接齿轮 - if (i != idx && _edgeTable[idx, i] > 0) - { - // 已遍历过就跳过 - if (_vertexRecordArray[i]) - { - continue; - } - - // 更新速度 - _vertexArray[i].speed = -currentSpeed * _edgeTable[idx, i]; - - // 已遍历的轴加上标记 - _vertexRecordArray[i] = true; - // 如果当前齿轮未破碎,继续更新相邻齿轮 - if (!_vertexArray[i].IsBroken) - { - UpdateShaftSpeedByIdx(i); - } - } - } - } - - private void UpdateUnreachableShafts() - { - // 从Driver开始相连的齿轮全部更新后,剩下的齿轮置空 - for (int i = 0; i < _vertexSize; i++) - { - if (!_vertexRecordArray[i]) - { - _vertexArray[i].speed = 0; - } - } - } - - /// - /// 查询可吸附的轴 - /// - /// 齿轮位置 - /// 齿轮半径 - /// 吸附轴 - public Shaft QuerySnapShaft(Vector3 pos, float gearRadius) - { - if (_vertexArray == null || _vertexArray.Length == 0) - { - return null; - } - - // 查询距离最近的,可吸附的Shaft - Shaft closestShaft = null; - float minDistance = -1; - - var totalArray = _vertexArray.Concat(_panelShafts); - foreach (var vertex in totalArray) - { - if (!vertex.HasChildGear()) - { - float tempDis = Vector3.Distance(vertex.transform.position, pos); - if (minDistance < 0 || tempDis < minDistance) - { - closestShaft = vertex; - minDistance = tempDis; - } - } - } - - // 没查到就返回空 - if (!closestShaft) - { - return null; - } - - // 查到了就返回是否吸附 - return minDistance < gearRadius ? closestShaft : null; - } - - /// - /// 判断齿轮能不能放进轴内 - /// - /// 当前轴 - /// 齿轮半径 - /// 是否可用 - public bool CheckGearSuitable(Shaft sourceShaft, float gearRadius) - { - // 获取目标idx - int idx = TranInstanceIDToIdx(sourceShaft.GetInstanceID()); - - bool isShaftAvailable = true; - // 寻找所有临接轴 - for (int i = 0; i < _vertexSize; i++) - { - if (i == idx) continue; // 不需要计算和自身的关系 - float availableDis = Shaft.CalcShaftAvailableDis(sourceShaft.transform.position, _vertexArray[i]); - if (availableDis < gearRadius - 0.2f) - { - isShaftAvailable = false; - break; - } - } - - return isShaftAvailable; - } - } -} \ No newline at end of file diff --git a/Assets/Scripts/MiniGame/Gear/ShaftGraph.cs.meta b/Assets/Scripts/MiniGame/Gear/ShaftGraph.cs.meta deleted file mode 100644 index a3af72e14..000000000 --- a/Assets/Scripts/MiniGame/Gear/ShaftGraph.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 632dbae5476a3b34694e3ae0934c82fb -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/StreamingAssets/LevelData/GearSystem.meta b/Assets/StreamingAssets/LevelData/GearSystem.meta deleted file mode 100644 index b9dd27b23..000000000 --- a/Assets/StreamingAssets/LevelData/GearSystem.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: e9aeeab7039af7b43987667800d98723 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/StreamingAssets/LevelData/GearSystem/replace_gear.json b/Assets/StreamingAssets/LevelData/GearSystem/replace_gear.json deleted file mode 100644 index d62044819..000000000 --- a/Assets/StreamingAssets/LevelData/GearSystem/replace_gear.json +++ /dev/null @@ -1,125 +0,0 @@ -{ - "shaftLevelDataArray": [ - { - "shaftName": "Pluggable Shaft3", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.34, - "gearProp": "", - "isGearBroken": false, - "isDisc": true, - "discIdx": 0, - "shaftPos": { - "x": 1.64, - "y": 0.12, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/唱片齿轮" - }, - { - "shaftName": "Pluggable Shaft2", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.02, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -2.71, - "y": -0.72, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮B" - }, - { - "shaftName": "Pluggable Shaft1", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.7, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -0.44, - "y": -1.95, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮C" - }, - { - "shaftName": "Driver Shaft", - "shaftType": 0, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.7, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -1.46, - "y": 1.57, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮A" - } - ], - "panelShaftArray": [ - { - "shaftName": "Panel Shaft1", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.7, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -0.015, - "y": 2.63, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮C" - }, - { - "shaftName": "Panel Shaft2", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.02, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -0.007, - "y": -0.39, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮B" - }, - { - "shaftName": "Panel Shaft3", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.34, - "gearProp": "", - "isGearBroken": false, - "isDisc": true, - "discIdx": 0, - "shaftPos": { - "x": -0.007, - "y": -3.04, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/唱片齿轮" - } - ] -} \ No newline at end of file diff --git a/Assets/StreamingAssets/LevelData/GearSystem/replace_gear.json.meta b/Assets/StreamingAssets/LevelData/GearSystem/replace_gear.json.meta deleted file mode 100644 index 19a5a79ef..000000000 --- a/Assets/StreamingAssets/LevelData/GearSystem/replace_gear.json.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: e081524d86aeb75458b61dd0ae76051a -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/StreamingAssets/LevelData/GearSystem/stone_day1_1.json b/Assets/StreamingAssets/LevelData/GearSystem/stone_day1_1.json deleted file mode 100644 index 92251bb03..000000000 --- a/Assets/StreamingAssets/LevelData/GearSystem/stone_day1_1.json +++ /dev/null @@ -1,125 +0,0 @@ -{ - "shaftLevelDataArray": [ - { - "shaftName": "Pluggable Shaft3", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.34, - "gearProp": "", - "isGearBroken": false, - "isDisc": true, - "discIdx": 0, - "shaftPos": { - "x": 1.64, - "y": 0.12, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/唱片齿轮" - }, - { - "shaftName": "Pluggable Shaft2", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.02, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -2.71, - "y": -0.72, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮B" - }, - { - "shaftName": "Pluggable Shaft1", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.7, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -0.44, - "y": -1.95, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮C" - }, - { - "shaftName": "Driver Shaft", - "shaftType": 0, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.7, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -1.46, - "y": 1.57, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮A" - } - ], - "panelShaftArray": [ - { - "shaftName": "Panel Shaft1", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": false, - "radius": 1.7, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -0.015, - "y": 2.63, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮C" - }, - { - "shaftName": "Panel Shaft2", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": false, - "radius": 1.02, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -0.007, - "y": -0.39, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮B" - }, - { - "shaftName": "Panel Shaft3", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": false, - "radius": 1.34, - "gearProp": "", - "isGearBroken": false, - "isDisc": true, - "discIdx": 0, - "shaftPos": { - "x": -0.007, - "y": -3.04, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/唱片齿轮" - } - ] -} \ No newline at end of file diff --git a/Assets/StreamingAssets/LevelData/GearSystem/stone_day1_1.json.meta b/Assets/StreamingAssets/LevelData/GearSystem/stone_day1_1.json.meta deleted file mode 100644 index 97b1be641..000000000 --- a/Assets/StreamingAssets/LevelData/GearSystem/stone_day1_1.json.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 36bdc4de73170b14aae371506f5a406a -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/StreamingAssets/LevelData/GearSystem/stone_day1_2.json b/Assets/StreamingAssets/LevelData/GearSystem/stone_day1_2.json deleted file mode 100644 index baa75e259..000000000 --- a/Assets/StreamingAssets/LevelData/GearSystem/stone_day1_2.json +++ /dev/null @@ -1,142 +0,0 @@ -{ - "shaftLevelDataArray": [ - { - "shaftName": "Pluggable Shaft3", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.34, - "gearProp": "", - "isGearBroken": false, - "isDisc": true, - "discIdx": 0, - "shaftPos": { - "x": 1.64, - "y": 0.12, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/唱片齿轮" - }, - { - "shaftName": "Pluggable Shaft2", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.02, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -2.71, - "y": -0.72, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮B" - }, - { - "shaftName": "Pluggable Shaft1", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.7, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -0.44, - "y": -1.95, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮C" - }, - { - "shaftName": "Driver Shaft", - "shaftType": 0, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.7, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -1.46, - "y": 1.57, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/普通齿轮A" - } - ], - "panelShaftArray": [ - { - "shaftName": "Panel Shaft1", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.34, - "gearProp": "NewGear", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -0.001, - "y": 3.18, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/刻录齿轮" - }, - { - "shaftName": "Panel Shaft2", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.02, - "gearProp": "NewGear", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -0.006, - "y": 1.18, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/镍铬齿轮B" - }, - { - "shaftName": "Panel Shaft3", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.7, - "gearProp": "NewGear", - "isGearBroken": false, - "isDisc": true, - "discIdx": 0, - "shaftPos": { - "x": -0.002, - "y": -1.12, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/镍铬齿轮C" - }, - { - "shaftName": "Panel Shaft4", - "shaftType": 2, - "targetSpeed": 0.0, - "hasChildGear": false, - "radius": 1.02, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -0.006, - "y": -3.6, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/镍铬齿轮B" - } - ] -} \ No newline at end of file diff --git a/Assets/StreamingAssets/LevelData/GearSystem/stone_day1_2.json.meta b/Assets/StreamingAssets/LevelData/GearSystem/stone_day1_2.json.meta deleted file mode 100644 index b468c5fb5..000000000 --- a/Assets/StreamingAssets/LevelData/GearSystem/stone_day1_2.json.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 71d9408746a90254e8141e2af220c4cd -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/StreamingAssets/LevelData/GearSystem/stone_day2_1.json b/Assets/StreamingAssets/LevelData/GearSystem/stone_day2_1.json deleted file mode 100644 index a83a09f1e..000000000 --- a/Assets/StreamingAssets/LevelData/GearSystem/stone_day2_1.json +++ /dev/null @@ -1,73 +0,0 @@ -{ - "shaftLevelDataArray": [ - { - "shaftName": "Pluggable Shaft3", - "shaftType": 3, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.34, - "gearProp": "", - "isGearBroken": false, - "isDisc": true, - "discIdx": 0, - "shaftPos": { - "x": 1.64, - "y": 0.12, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/刻录齿轮" - }, - { - "shaftName": "Pluggable Shaft2", - "shaftType": 3, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.02, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -2.71, - "y": -0.72, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/镍铬齿轮B" - }, - { - "shaftName": "Pluggable Shaft1", - "shaftType": 3, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.7, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -0.44, - "y": -1.95, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/镍铬齿轮C" - }, - { - "shaftName": "Driver Shaft", - "shaftType": 0, - "targetSpeed": 0.0, - "hasChildGear": true, - "radius": 1.7, - "gearProp": "", - "isGearBroken": false, - "isDisc": false, - "discIdx": 0, - "shaftPos": { - "x": -1.46, - "y": 1.57, - "z": 0.0 - }, - "gearPicPath": "Art/Fix/变速箱齿轮/镍铬齿轮A" - } - ], - "panelShaftArray": [] -} \ No newline at end of file diff --git a/Assets/StreamingAssets/LevelData/GearSystem/stone_day2_1.json.meta b/Assets/StreamingAssets/LevelData/GearSystem/stone_day2_1.json.meta deleted file mode 100644 index 84497aa1a..000000000 --- a/Assets/StreamingAssets/LevelData/GearSystem/stone_day2_1.json.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: c21db38b4480c6b45a41503bd5f078e4 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/StreamingAssets/LevelData/GearSystem/temp.json b/Assets/StreamingAssets/LevelData/GearSystem/temp.json deleted file mode 100644 index 8482f3b13..000000000 --- a/Assets/StreamingAssets/LevelData/GearSystem/temp.json +++ /dev/null @@ -1 +0,0 @@ -{"shaftLevelDataArray":[{"shaftName":"Pluggable Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":1.34,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":1.64,"y":0.12,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/唱片齿轮"},{"shaftName":"Pluggable Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":1.02,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-2.71,"y":-0.72,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮B"},{"shaftName":"Pluggable Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":1.7,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.44,"y":-1.95,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮C"},{"shaftName":"Driver Shaft","shaftType":0,"targetSpeed":0.0,"hasChildGear":true,"radius":1.7,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-1.46,"y":1.57,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮A"}],"panelShaftArray":[{"shaftName":"Panel Shaft1","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":1.7,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.015,"y":2.63,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮C"},{"shaftName":"Panel Shaft2","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":1.02,"gearProp":"","isGearBroken":false,"isDisc":false,"discIdx":0,"shaftPos":{"x":-0.007,"y":-0.39,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/普通齿轮B"},{"shaftName":"Panel Shaft3","shaftType":2,"targetSpeed":0.0,"hasChildGear":true,"radius":1.34,"gearProp":"","isGearBroken":false,"isDisc":true,"discIdx":0,"shaftPos":{"x":-0.007,"y":-3.04,"z":0.0},"gearPicPath":"Art/Fix/变速箱齿轮/唱片齿轮"}]} \ No newline at end of file diff --git a/Assets/StreamingAssets/LevelData/GearSystem/temp.json.meta b/Assets/StreamingAssets/LevelData/GearSystem/temp.json.meta deleted file mode 100644 index 7eeed5f21..000000000 --- a/Assets/StreamingAssets/LevelData/GearSystem/temp.json.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: d96def72e7e63ad4bbd261a4888aa809 -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: