替换资源和音频

This commit is contained in:
2024-12-30 22:40:59 +08:00
parent 6ce0a20f18
commit 60f4f798f7
8 changed files with 26 additions and 10 deletions
@@ -3,6 +3,7 @@ using RainbowArt.CleanFlatUI;
using Yarn.Unity;
using System.Collections;
using DG.Tweening;
using AibisDream;
public class WindowManager : MonoBehaviour
{
@@ -30,6 +31,7 @@ public class WindowManager : MonoBehaviour
[YarnCommand("OpenSingleButtonWindow")]
public IEnumerator OpenSingleButtonWindow(string title, string description, bool ispanelActive = true)
{
AudioManager.PlayMemoryAudio("ui");
bool isConfirmed = false;
singleButtonWindowPrefab.transform.GetChild(0).gameObject.SetActive(ispanelActive);
@@ -48,6 +50,7 @@ public class WindowManager : MonoBehaviour
[YarnCommand("OpenMutiSingleButtonWindow")]
public IEnumerator OpenMutiSingleButtonWindow(string title, string description, int number)
{
AudioManager.PlayMemoryAudio("ui");
bool isConfirmed = false;
singleButtonWindowPrefab.transform.GetChild(0).gameObject.SetActive(false);
@@ -66,6 +69,7 @@ public class WindowManager : MonoBehaviour
[YarnCommand("OpenProgressWindow")]
public IEnumerator OpenProgressWindow(string title, string description, float duration)
{
AudioManager.PlayMemoryAudio("ui");
progressWindowPrefab.TitleValue = title;
progressWindowPrefab.DescriptionValue = description;
float currentProgress = 0;