diff --git a/Assets/Scripts/Dialog System/DialogController.cs b/Assets/Scripts/Dialog System/DialogController.cs index c57377abb..82272f0df 100644 --- a/Assets/Scripts/Dialog System/DialogController.cs +++ b/Assets/Scripts/Dialog System/DialogController.cs @@ -60,7 +60,7 @@ namespace AibisDream _dialogueRunner.Stop(); StorageSystem.Instance.Clear(); DialogCanvasManager.Instance.HideDialog(); - DialogCanvasManager.Instance.SwitchDialogView(DialogViewType.OldBox); + DialogCanvasManager.Instance.SwitchDialogView(DialogViewType.StandardBubble); } public void LoadDialog(YarnProject yarnProject) diff --git a/Assets/Scripts/FixSystemNew/FixStateMachine.cs b/Assets/Scripts/FixSystemNew/FixStateMachine.cs index da41678e6..5627a4dc3 100644 --- a/Assets/Scripts/FixSystemNew/FixStateMachine.cs +++ b/Assets/Scripts/FixSystemNew/FixStateMachine.cs @@ -189,7 +189,7 @@ namespace AibisDream.FixSystem // 加载气泡 var data = FixSystemCenter.SystemDic.Get().BubbleSlotGroup.CollectData(); BubbleGroup.Instance.LoadBubbles(data); - DialogCanvasManager.Instance.SwitchDialogView(DialogViewType.Default); + DialogCanvasManager.Instance.SwitchDialogView(DialogViewType.StandardBubble); // 开启交互 bodyModuleSystem.EnableSystem();