diff --git a/Assets/Scripts/Game Loop/GameLoopManager.cs b/Assets/Scripts/Game Loop/GameLoopManager.cs index c64d0f91f..b5b958650 100644 --- a/Assets/Scripts/Game Loop/GameLoopManager.cs +++ b/Assets/Scripts/Game Loop/GameLoopManager.cs @@ -47,7 +47,7 @@ namespace AibisDream StartCoroutine(LoadClinicOut()); } #else - StartCoroutine(LoadClinicScene()) + StartCoroutine(LoadClinicOut()); runMode = RunMode.Product; #endif } @@ -98,7 +98,7 @@ namespace AibisDream _currentTalkSceneSo = _currentTalkSceneSo.nextScene; yield return MainUIController.Instance.FadeInSync(1); yield return LoadClinicScene(); - yield return MainUIController.Instance.FadeOutSync(1); + // yield return MainUIController.Instance.FadeOutSync(1); } else {