This commit is contained in:
2025-05-30 18:47:02 +08:00
parent c1c3413639
commit 5bd103ceec
13 changed files with 540 additions and 191 deletions
@@ -62,17 +62,6 @@ namespace AibisDream.FixSystem
_trigger.Register(EventTriggerType.PointerUp, OnPointerUp);
}
// public void InitPlug()
// {
// if (_cableSystem.isCableRetracted)
// {
// _cableSystem.RetractCable();
// }
// else
// {
// ReturnToStartPosition();
// }
// }
/// <summary>
/// 插入某个socket
@@ -191,17 +180,6 @@ namespace AibisDream.FixSystem
SwitchToPhysicCableState();
});
}
// public void DrownDownPlug()
// {
// transform.DOMove(_startPos, 0.1f).OnComplete(() => {
// _cableSystem.CableReelRef.ResetRotation();
// // 只有在非收起状态时才切换到物理线缆状态
// if (!_cableSystem.isCableRetracted)
// {
// SwitchToPhysicCableState();
// }
// });
// }
private void AdjustPlugPos()
{
@@ -217,12 +195,8 @@ namespace AibisDream.FixSystem
public void SwitchToPhysicCableState()
{
// 如果线缆是收起状态,不进行任何操作
// if (_cableSystem.isCableRetracted) return;
// 隐藏 Cable 的 LineRenderer
_cableSystem.PhysicCableRef.Init(transform.position);
_cableSystem.CableRef.HideCable();
// 激活 PhysicCable
_cableSystem.PhysicCableRef.GetComponent<LineRenderer>().enabled = true;
_isPhysicCableActive = true;
}