scene(peipei): 调整修复场景布局与切割线交互配置
Made-with: Cursor
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+812
-812
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@@ -1,4 +1,4 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Playables;
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@@ -66,7 +66,6 @@ public class LineInteraction : MonoBehaviour
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public void PlayTimeline()
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{
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timelineDirector.Play();
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//actorGroup.SetActive(true);
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}
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public void FinishCutLine()
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