build(config): 改用本地 Unity MCP 包
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@@ -1,6 +1,6 @@
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{
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"dependencies": {
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"com.coplaydev.unity-mcp": "https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main",
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"com.coplaydev.unity-mcp": "file:../ThirdParty/UnityPackages/com.coplaydev.unity-mcp-10.1.0.tgz",
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"com.unity.addressables": "1.21.21",
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"com.unity.cinemachine": "2.9.7",
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"com.unity.collab-proxy": "2.0.5",
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@@ -1,9 +1,9 @@
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{
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"dependencies": {
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"com.coplaydev.unity-mcp": {
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"version": "https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main",
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"version": "file:../ThirdParty/UnityPackages/com.coplaydev.unity-mcp-10.1.0.tgz",
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"depth": 0,
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"source": "git",
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"source": "local-tarball",
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"dependencies": {
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"com.unity.modules.animation": "1.0.0",
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"com.unity.modules.imageconversion": "1.0.0",
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@@ -14,8 +14,7 @@
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"com.unity.modules.unitywebrequest": "1.0.0",
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"com.unity.nuget.newtonsoft-json": "3.0.2",
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"com.unity.test-framework": "1.1.31"
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},
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"hash": "85c101f5329ec1b0c6f70cba44614166dd78f53c"
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}
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},
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"com.unity.2d.animation": {
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"version": "9.0.3",
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