diff --git a/Assets/Scenes/Persistence.unity b/Assets/Scenes/Persistence.unity index 12a9ac3ae..290863841 100644 --- a/Assets/Scenes/Persistence.unity +++ b/Assets/Scenes/Persistence.unity @@ -4329,7 +4329,7 @@ Camera: m_Depth: -1 m_CullingMask: serializedVersion: 2 - m_Bits: 65495 + m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 diff --git a/Assets/Scenes/酒吧场景.unity b/Assets/Scenes/酒吧场景.unity index a60c3817a..11eb24c04 100644 --- a/Assets/Scenes/酒吧场景.unity +++ b/Assets/Scenes/酒吧场景.unity @@ -1470,7 +1470,7 @@ Transform: m_GameObject: {fileID: 1919232194} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0.14, y: -4.86, z: 0} + m_LocalPosition: {x: -0.14, y: -5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -2551,7 +2551,7 @@ Transform: m_GameObject: {fileID: 8655342980278347530} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 1.07, y: -4.86, z: 0} + m_LocalPosition: {x: 1.07, y: -5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: []