From 4ee9cc647ffb3ab99f185ef1a2277e99437587be Mon Sep 17 00:00:00 2001 From: bottlefish <781230111@qq.com> Date: Thu, 12 Feb 2026 20:58:01 +0800 Subject: [PATCH] =?UTF-8?q?chore(huoshang):=20=E7=A7=BB=E9=99=A4=20SOEdito?= =?UTF-8?q?rTool=20=E6=8F=92=E4=BB=B6=EF=BC=8CSellSystem=20=E9=87=8D?= =?UTF-8?q?=E5=91=BD=E5=90=8D=E4=B8=BA=20SaleSystem?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-authored-by: Cursor --- Assets/Plugins/SOEditorTool.meta | 8 - Assets/Plugins/SOEditorTool/Attributes.meta | 3 - .../Attributes/CNNameAttribute.cs | 11 - .../Attributes/CNNameAttribute.cs.meta | 3 - Assets/Plugins/SOEditorTool/Editor.meta | 3 - .../SOEditorTool/Editor/CNNameDrawer.cs | 39 - .../SOEditorTool/Editor/CNNameDrawer.cs.meta | 3 - .../Editor/SOEditorConfigEditor.cs | 164 - .../Editor/SOEditorConfigEditor.cs.meta | 3 - .../SOEditorTool/Editor/UniversalSOEditor.cs | 428 - .../Editor/UniversalSOEditor.cs.meta | 3 - Assets/Plugins/SOEditorTool/SOEditorConfig.cs | 9 - .../SOEditorTool/SOEditorConfig.cs.meta | 3 - .../{SellSystem.prefab => SaleSystem.prefab} | 2 +- ...tem.prefab.meta => SaleSystem.prefab.meta} | 0 Assets/Scenes/HuoShanFixScene.unity | 8796 +++++++++++------ CLAUDE.md | 4 +- 17 files changed, 5660 insertions(+), 3822 deletions(-) delete mode 100644 Assets/Plugins/SOEditorTool.meta delete mode 100644 Assets/Plugins/SOEditorTool/Attributes.meta delete mode 100644 Assets/Plugins/SOEditorTool/Attributes/CNNameAttribute.cs delete mode 100644 Assets/Plugins/SOEditorTool/Attributes/CNNameAttribute.cs.meta delete mode 100644 Assets/Plugins/SOEditorTool/Editor.meta delete mode 100644 Assets/Plugins/SOEditorTool/Editor/CNNameDrawer.cs delete mode 100644 Assets/Plugins/SOEditorTool/Editor/CNNameDrawer.cs.meta delete mode 100644 Assets/Plugins/SOEditorTool/Editor/SOEditorConfigEditor.cs delete mode 100644 Assets/Plugins/SOEditorTool/Editor/SOEditorConfigEditor.cs.meta delete mode 100644 Assets/Plugins/SOEditorTool/Editor/UniversalSOEditor.cs delete mode 100644 Assets/Plugins/SOEditorTool/Editor/UniversalSOEditor.cs.meta delete mode 100644 Assets/Plugins/SOEditorTool/SOEditorConfig.cs delete mode 100644 Assets/Plugins/SOEditorTool/SOEditorConfig.cs.meta rename Assets/Prefabs/{SellSystem.prefab => SaleSystem.prefab} (99%) rename Assets/Prefabs/{SellSystem.prefab.meta => SaleSystem.prefab.meta} (100%) diff --git a/Assets/Plugins/SOEditorTool.meta b/Assets/Plugins/SOEditorTool.meta deleted file mode 100644 index c54f0f741..000000000 --- a/Assets/Plugins/SOEditorTool.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 203b6470a52cede43824c2b766b89464 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Plugins/SOEditorTool/Attributes.meta b/Assets/Plugins/SOEditorTool/Attributes.meta deleted file mode 100644 index b15bb3079..000000000 --- a/Assets/Plugins/SOEditorTool/Attributes.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 1b33e012f04c4b66890fad3401d1abd1 -timeCreated: 1765258694 \ No newline at end of file diff --git a/Assets/Plugins/SOEditorTool/Attributes/CNNameAttribute.cs b/Assets/Plugins/SOEditorTool/Attributes/CNNameAttribute.cs deleted file mode 100644 index 76a5c2185..000000000 --- a/Assets/Plugins/SOEditorTool/Attributes/CNNameAttribute.cs +++ /dev/null @@ -1,11 +0,0 @@ -using UnityEngine; - -public class CNNameAttribute : PropertyAttribute -{ - public string Name; - - public CNNameAttribute(string name) - { - this.Name = name; - } -} \ No newline at end of file diff --git a/Assets/Plugins/SOEditorTool/Attributes/CNNameAttribute.cs.meta b/Assets/Plugins/SOEditorTool/Attributes/CNNameAttribute.cs.meta deleted file mode 100644 index 0e8b3cd27..000000000 --- a/Assets/Plugins/SOEditorTool/Attributes/CNNameAttribute.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 251a6a4e8eda4e9bbfa088b9a34b0e7b -timeCreated: 1765258702 \ No newline at end of file diff --git a/Assets/Plugins/SOEditorTool/Editor.meta b/Assets/Plugins/SOEditorTool/Editor.meta deleted file mode 100644 index 1f8d685dd..000000000 --- a/Assets/Plugins/SOEditorTool/Editor.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 108f43113da2467789e5bef2327add79 -timeCreated: 1765215242 \ No newline at end of file diff --git a/Assets/Plugins/SOEditorTool/Editor/CNNameDrawer.cs b/Assets/Plugins/SOEditorTool/Editor/CNNameDrawer.cs deleted file mode 100644 index 4e2e70387..000000000 --- a/Assets/Plugins/SOEditorTool/Editor/CNNameDrawer.cs +++ /dev/null @@ -1,39 +0,0 @@ -using UnityEngine; -using UnityEditor; - - -[CustomPropertyDrawer(typeof(CNNameAttribute))] -public class CNNameDrawer : PropertyDrawer -{ - public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) - { - // 1. 获取特性中的中文名 - CNNameAttribute attr = (CNNameAttribute)attribute; - - // 2. 替换原本的 Label - GUIContent newLabel = new GUIContent(attr.Name, label.tooltip); - - // 3. 绘制属性(使用中文名) - EditorGUI.PropertyField(position, property, newLabel, true); - - // 4. 绘制变量原名(灰色小字,显示在 Label 区域的右侧) - // 计算 Label 的区域 - float labelWidth = EditorGUIUtility.labelWidth; - Rect labelRect = new Rect(position.x, position.y, labelWidth, position.height); - - // 设置小字样式 - GUIStyle subStyle = new GUIStyle(EditorStyles.miniLabel); - subStyle.normal.textColor = new Color(0.5f, 0.5f, 0.5f, 0.6f); // 半透明灰色 - subStyle.alignment = TextAnchor.MiddleRight; // 右对齐 - subStyle.fontSize = 9; - subStyle.padding = new RectOffset(0, 2, 0, 0); //稍微留点边距 - - // 绘制变量名 (例如: "maxHP") - GUI.Label(labelRect, property.name, subStyle); - } - - public override float GetPropertyHeight(SerializedProperty property, GUIContent label) - { - return EditorGUI.GetPropertyHeight(property, label); - } -} \ No newline at end of file diff --git a/Assets/Plugins/SOEditorTool/Editor/CNNameDrawer.cs.meta b/Assets/Plugins/SOEditorTool/Editor/CNNameDrawer.cs.meta deleted file mode 100644 index b8e65c120..000000000 --- a/Assets/Plugins/SOEditorTool/Editor/CNNameDrawer.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 0c0f975bcc144b9187928b83dc9aaeac -timeCreated: 1765258716 \ No newline at end of file diff --git a/Assets/Plugins/SOEditorTool/Editor/SOEditorConfigEditor.cs b/Assets/Plugins/SOEditorTool/Editor/SOEditorConfigEditor.cs deleted file mode 100644 index 1d7078c77..000000000 --- a/Assets/Plugins/SOEditorTool/Editor/SOEditorConfigEditor.cs +++ /dev/null @@ -1,164 +0,0 @@ -using UnityEngine; -using UnityEditor; -using System; -using System.Linq; -using System.Collections.Generic; - -[CustomEditor(typeof(SOEditorConfig))] -public class SOEditorConfigEditor : Editor -{ - private SerializedProperty _typeNamesProp; - private string _searchText = ""; - - private void OnEnable() - { - _typeNamesProp = serializedObject.FindProperty("targetTypeNames"); - } - - public override void OnInspectorGUI() - { - serializedObject.Update(); - - SOEditorConfig config = (SOEditorConfig)target; - - GUILayout.Label("已管理的 SO 类型:", EditorStyles.boldLabel); - - // === 1. 绘制已添加的类型列表 === - EditorGUILayout.BeginVertical("box"); - for (int i = 0; i < _typeNamesProp.arraySize; i++) - { - SerializedProperty prop = _typeNamesProp.GetArrayElementAtIndex(i); - string typeName = prop.stringValue; - - EditorGUILayout.BeginHorizontal(); - { - GUILayout.Label($"{i + 1}. {typeName}", EditorStyles.label); - - if (GUILayout.Button(EditorGUIUtility.IconContent("TreeEditor.Trash"), EditorStyles.iconButton, GUILayout.Width(25))) - { - _typeNamesProp.DeleteArrayElementAtIndex(i); - break; - } - } - EditorGUILayout.EndHorizontal(); - } - - if (_typeNamesProp.arraySize == 0) - { - GUILayout.Label("暂无类型,请添加", EditorStyles.centeredGreyMiniLabel); - } - - EditorGUILayout.EndVertical(); - - GUILayout.Space(10); - - // === 2. 拖拽区域 (核心修改) === - DrawDragDropArea(); - - GUILayout.Space(10); - - // === 3. 搜索添加 === - GUILayout.Label("或者:搜索添加", EditorStyles.boldLabel); - EditorGUILayout.BeginHorizontal(); - _searchText = EditorGUILayout.TextField(_searchText, EditorStyles.toolbarSearchField); - if (GUILayout.Button("搜索", GUILayout.Width(60))) - { - ShowTypeSelectorMenu(config); - } - - EditorGUILayout.EndHorizontal(); - - serializedObject.ApplyModifiedProperties(); - } - - private void DrawDragDropArea() - { - // 绘制一个虚线框区域 - Rect dropArea = GUILayoutUtility.GetRect(0.0f, 60.0f, GUILayout.ExpandWidth(true)); - GUI.Box(dropArea, "\n拖拽文件到这里添加\n(支持 .cs 脚本 或 .asset 资源)", EditorStyles.helpBox); - - Event evt = Event.current; - if (evt.type == EventType.DragUpdated || evt.type == EventType.DragPerform) - { - if (!dropArea.Contains(evt.mousePosition)) return; - - DragAndDrop.visualMode = DragAndDropVisualMode.Copy; - - if (evt.type == EventType.DragPerform) - { - DragAndDrop.AcceptDrag(); - - foreach (UnityEngine.Object dragged_object in DragAndDrop.objectReferences) - { - Type typeToAdd = null; - - // 情况 A: 拖入的是 .cs 脚本文件 - if (dragged_object is MonoScript script) - { - typeToAdd = script.GetClass(); - } - // 情况 B: 拖入的是 .asset 资源实例 (比如 New Tank.asset) - else if (dragged_object is ScriptableObject soInstance) - { - // 直接获取这个实例的类型 - typeToAdd = soInstance.GetType(); - } - - // 执行添加逻辑 - if (typeToAdd != null) - { - // 过滤掉 Config 本身,防止把自己加进去 - if (typeToAdd == typeof(SOEditorConfig)) continue; - - if (typeToAdd.IsSubclassOf(typeof(ScriptableObject))) - { - AddType(typeToAdd.FullName); - } - } - } - } - } - } - - private void ShowTypeSelectorMenu(SOEditorConfig config) - { - GenericMenu menu = new GenericMenu(); - - var allSoTypes = TypeCache.GetTypesDerivedFrom() - .Where(t => !t.IsAbstract && !t.IsGenericType && !string.IsNullOrEmpty(t.Namespace) && !t.Namespace.StartsWith("Unity") && !t.Namespace.StartsWith("UnityEditor")) - .OrderBy(t => t.Name); - - foreach (var type in allSoTypes) - { - if (!string.IsNullOrEmpty(_searchText) && !type.Name.ToLower().Contains(_searchText.ToLower())) - continue; - - string menuPath = string.IsNullOrEmpty(type.Namespace) ? type.Name : $"{type.Namespace}/{type.Name}"; - - menu.AddItem(new GUIContent(menuPath), config.targetTypeNames.Contains(type.FullName), () => { AddType(type.FullName); }); - } - - menu.ShowAsContext(); - } - - private void AddType(string typeFullName) - { - serializedObject.Update(); - bool exists = false; - for (int i = 0; i < _typeNamesProp.arraySize; i++) - { - if (_typeNamesProp.GetArrayElementAtIndex(i).stringValue == typeFullName) - { - exists = true; - break; - } - } - - if (!exists) - { - _typeNamesProp.InsertArrayElementAtIndex(_typeNamesProp.arraySize); - _typeNamesProp.GetArrayElementAtIndex(_typeNamesProp.arraySize - 1).stringValue = typeFullName; - serializedObject.ApplyModifiedProperties(); - } - } -} \ No newline at end of file diff --git a/Assets/Plugins/SOEditorTool/Editor/SOEditorConfigEditor.cs.meta b/Assets/Plugins/SOEditorTool/Editor/SOEditorConfigEditor.cs.meta deleted file mode 100644 index fd33e815f..000000000 --- a/Assets/Plugins/SOEditorTool/Editor/SOEditorConfigEditor.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 45f4877471fd47efb465a700a6869eb4 -timeCreated: 1765219950 \ No newline at end of file diff --git a/Assets/Plugins/SOEditorTool/Editor/UniversalSOEditor.cs b/Assets/Plugins/SOEditorTool/Editor/UniversalSOEditor.cs deleted file mode 100644 index 23cc49f5a..000000000 --- a/Assets/Plugins/SOEditorTool/Editor/UniversalSOEditor.cs +++ /dev/null @@ -1,428 +0,0 @@ -using UnityEngine; -using UnityEditor; -using System.Collections.Generic; -using System; -using System.Linq; - -public class UniversalSOManager : EditorWindow -{ - // === 布局常量 === - private const float SIDEBAR_WIDTH = 160f; - private const float ASSET_LIST_WIDTH = 220f; - - // === 核心数据 === - private SOEditorConfig _config; - private Type _selectedType; // 现在直接存 Type,不再存 MonoScript - - // === 列表与编辑 === - private List _assetList = new List(); - private ScriptableObject _selectedAsset; - private Editor _cachedEditor; - - // === 状态 === - private string _searchRootPath = "Assets/SOGameData"; - private Vector2 _scrollPosTypes; - private Vector2 _scrollPosAssets; - private Vector2 _scrollPosInspector; - private string _searchString = ""; - private string _newAssetName = ""; - - [MenuItem("Tools/万能SO编辑器 (Universal SO Manager)")] - public static void ShowWindow() - { - GetWindow("SO Manager"); - } - - private void OnEnable() - { - string configPath = EditorPrefs.GetString("UniversalSOManager_ConfigPath", ""); - if (!string.IsNullOrEmpty(configPath)) - { - _config = AssetDatabase.LoadAssetAtPath(configPath); - } - - // 加载保存的资源路径 - _searchRootPath = EditorPrefs.GetString("UniversalSOManager_SearchRootPath", "Assets/SOGameData"); - } - - private void OnDisable() - { - if (_cachedEditor != null) DestroyImmediate(_cachedEditor); - if (_config != null) - { - EditorPrefs.SetString("UniversalSOManager_ConfigPath", AssetDatabase.GetAssetPath(_config)); - } - - // 保存资源路径 - EditorPrefs.SetString("UniversalSOManager_SearchRootPath", _searchRootPath); - } - - private void OnGUI() - { - DrawTopGlobalBar(); - - if (_config == null) - { - DrawEmptyState(); - return; - } - - EditorGUILayout.BeginHorizontal(); - { - DrawSidebar(); - - EditorGUILayout.BeginVertical(); - { - DrawTypeOperationHeader(); - - EditorGUILayout.BeginHorizontal(); - { - DrawAssetList(); - DrawInspector(); - } - EditorGUILayout.EndHorizontal(); - } - EditorGUILayout.EndVertical(); - } - EditorGUILayout.EndHorizontal(); - } - - // ------------------------------------------------------------------------ - // UI 绘制函数 - // ------------------------------------------------------------------------ - - private void DrawTopGlobalBar() - { - EditorGUILayout.BeginHorizontal("box", GUILayout.Height(30)); - { - GUILayout.Label("资源路径:", GUILayout.Width(60)); - _searchRootPath = EditorGUILayout.TextField(_searchRootPath, GUILayout.Width(150)); - if (GUILayout.Button("...", EditorStyles.miniButton, GUILayout.Width(25))) - { - string path = EditorUtility.OpenFolderPanel("选择根目录", Application.dataPath, ""); - if (!string.IsNullOrEmpty(path) && path.StartsWith(Application.dataPath)) - { - _searchRootPath = "Assets" + path.Substring(Application.dataPath.Length); - RefreshAssetList(); - } - } - - GUILayout.Space(20); - - GUILayout.Label("Config文件:", GUILayout.Width(70)); - EditorGUI.BeginChangeCheck(); - _config = (SOEditorConfig)EditorGUILayout.ObjectField(_config, typeof(SOEditorConfig), false, GUILayout.Width(200)); - if (EditorGUI.EndChangeCheck()) - { - _selectedType = null; - _assetList.Clear(); - _selectedAsset = null; - GUIUtility.ExitGUI(); - } - - // 快捷编辑 Config 按钮 - if (_config != null) - { - if (GUILayout.Button("编辑Config", EditorStyles.miniButton, GUILayout.Width(80))) - { - Selection.activeObject = _config; - } - } - - GUILayout.FlexibleSpace(); - - if (GUILayout.Button("强制刷新", EditorStyles.toolbarButton, GUILayout.Width(80))) - { - AssetDatabase.Refresh(); - RefreshAssetList(); - } - } - EditorGUILayout.EndHorizontal(); - } - - private void DrawSidebar() - { - EditorGUILayout.BeginVertical("box", GUILayout.Width(SIDEBAR_WIDTH), GUILayout.ExpandHeight(true)); - - GUILayout.Label("SO 种类", EditorStyles.boldLabel); - GUILayout.Space(5); - - _scrollPosTypes = EditorGUILayout.BeginScrollView(_scrollPosTypes); - - if (_config != null && _config.targetTypeNames != null) - { - foreach (var typeName in _config.targetTypeNames) - { - // 解析类型 - Type type = GetTypeByName(typeName); - - if (type == null) - { - // 类型丢失(可能代码改名了) - GUI.color = Color.red; - GUILayout.Label($"丢失: {typeName}"); - GUI.color = Color.white; - continue; - } - - bool isSelected = (_selectedType == type); - if (isSelected) GUI.backgroundColor = new Color(0.6f, 0.8f, 1f); - - // 使用短名显示,但在 Tooltip 显示全名 - if (GUILayout.Button(new GUIContent(type.Name, type.FullName), EditorStyles.miniButton, GUILayout.Height(28))) - { - SelectType(type); - } - - GUI.backgroundColor = Color.white; - } - } - - EditorGUILayout.EndScrollView(); - EditorGUILayout.EndVertical(); - } - - private void DrawTypeOperationHeader() - { - EditorGUILayout.BeginVertical("box", GUILayout.Height(60), GUILayout.ExpandWidth(true)); - - string title = _selectedType != null ? _selectedType.Name : "请选择种类"; - GUILayout.Label($"当前操作: {title}", EditorStyles.boldLabel); - - GUILayout.Space(5); - - EditorGUILayout.BeginHorizontal(); - { - GUILayout.Label("搜索:", GUILayout.Width(40)); - string newSearch = EditorGUILayout.TextField(_searchString, EditorStyles.toolbarSearchField, GUILayout.Width(200)); - if (newSearch != _searchString) - { - _searchString = newSearch; - RefreshAssetList(); - } - - GUILayout.FlexibleSpace(); - - GUILayout.Label("新名称:", GUILayout.Width(50)); - _newAssetName = EditorGUILayout.TextField(_newAssetName, GUILayout.Width(150)); - - EditorGUI.BeginDisabledGroup(_selectedType == null); - if (GUILayout.Button("新增 (Create)", EditorStyles.miniButtonRight, GUILayout.Width(100))) - { - CreateAsset(); - } - - EditorGUI.EndDisabledGroup(); - } - EditorGUILayout.EndHorizontal(); - EditorGUILayout.EndVertical(); - } - - private void DrawAssetList() - { - EditorGUILayout.BeginVertical("box", GUILayout.Width(ASSET_LIST_WIDTH), GUILayout.ExpandHeight(true)); - - GUILayout.Label("资源列表", EditorStyles.miniLabel); - - _scrollPosAssets = EditorGUILayout.BeginScrollView(_scrollPosAssets); - - if (_assetList != null) - { - for (int i = 0; i < _assetList.Count; i++) - { - var asset = _assetList[i]; - if (asset == null) continue; - - EditorGUILayout.BeginHorizontal("box"); - { - if (_selectedAsset == asset) GUI.backgroundColor = Color.green; - - if (GUILayout.Button(asset.name, EditorStyles.label, GUILayout.Height(22))) - { - SelectAsset(asset); - } - - GUI.backgroundColor = Color.white; - - if (GUILayout.Button(EditorGUIUtility.IconContent("d_ViewToolOrbit"), EditorStyles.iconButton, GUILayout.Width(22))) - EditorGUIUtility.PingObject(asset); - - if (GUILayout.Button(EditorGUIUtility.IconContent("d_TreeEditor.Duplicate"), EditorStyles.iconButton, GUILayout.Width(22))) - DuplicateAsset(asset); - - if (GUILayout.Button(EditorGUIUtility.IconContent("TreeEditor.Trash"), EditorStyles.iconButton, GUILayout.Width(22))) - { - if (EditorUtility.DisplayDialog("删除确认", $"确定删除 {asset.name} 吗?", "删除", "取消")) - { - DeleteAsset(asset); - GUIUtility.ExitGUI(); - } - } - } - EditorGUILayout.EndHorizontal(); - } - } - - EditorGUILayout.EndScrollView(); - EditorGUILayout.EndVertical(); - } - - private void DrawInspector() - { - EditorGUILayout.BeginVertical("box", GUILayout.ExpandWidth(true), GUILayout.ExpandHeight(true)); - - if (_selectedAsset != null) - { - GUILayout.Label("属性编辑", EditorStyles.boldLabel); - - EditorGUILayout.BeginHorizontal(); - GUILayout.Label("文件名:", GUILayout.Width(50)); - string newName = EditorGUILayout.DelayedTextField(_selectedAsset.name); - if (newName != _selectedAsset.name) RenameAsset(_selectedAsset, newName); - EditorGUILayout.EndHorizontal(); - - GUILayout.Space(10); - - _scrollPosInspector = EditorGUILayout.BeginScrollView(_scrollPosInspector); - - if (_cachedEditor == null || _cachedEditor.target != _selectedAsset) - { - if (_cachedEditor != null) DestroyImmediate(_cachedEditor); - _cachedEditor = Editor.CreateEditor(_selectedAsset); - } - - if (_cachedEditor != null) - { - EditorGUI.BeginChangeCheck(); - _cachedEditor.OnInspectorGUI(); - if (EditorGUI.EndChangeCheck()) EditorUtility.SetDirty(_selectedAsset); - } - - EditorGUILayout.EndScrollView(); - } - else - { - GUILayout.FlexibleSpace(); - GUILayout.Label("<< 请选择资源", EditorStyles.centeredGreyMiniLabel); - GUILayout.FlexibleSpace(); - } - - EditorGUILayout.EndVertical(); - } - - private void DrawEmptyState() - { - EditorGUILayout.BeginVertical(); - GUILayout.FlexibleSpace(); - EditorGUILayout.HelpBox("请在顶部指定一个 SOEditorConfig 配置文件。", MessageType.Info); - GUILayout.FlexibleSpace(); - EditorGUILayout.EndVertical(); - } - - // ------------------------------------------------------------------------ - // 逻辑处理 - // ------------------------------------------------------------------------ - - // 辅助:从字符串获取类型 (遍历所有程序集) - private Type GetTypeByName(string fullName) - { - foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies()) - { - var type = assembly.GetType(fullName); - if (type != null) return type; - } - - return null; - } - - private void SelectType(Type type) - { - _selectedType = type; - _selectedAsset = null; - _newAssetName = "New " + type.Name; - RefreshAssetList(); - } - - private void SelectAsset(ScriptableObject asset) - { - _selectedAsset = asset; - GUI.FocusControl(null); - } - - private void RefreshAssetList() - { - if (_selectedType == null) return; - _assetList.Clear(); - - // 查找资源 - string[] guids = AssetDatabase.FindAssets($"t:{_selectedType.Name}", new[] { _searchRootPath }); - - foreach (var guid in guids) - { - string path = AssetDatabase.GUIDToAssetPath(guid); - var asset = AssetDatabase.LoadAssetAtPath(path); - - // 严格类型检查 (支持继承) - if (asset != null && _selectedType.IsAssignableFrom(asset.GetType())) - { - if (string.IsNullOrEmpty(_searchString) || asset.name.ToLower().Contains(_searchString.ToLower())) - { - _assetList.Add(asset); - } - } - } - - _assetList.Sort((a, b) => string.Compare(a.name, b.name, StringComparison.Ordinal)); - } - - private void CreateAsset() - { - if (_selectedType == null) return; - - string targetFolder = $"{_searchRootPath}/{_selectedType.Name}"; - if (!AssetDatabase.IsValidFolder(targetFolder)) - { - if (AssetDatabase.IsValidFolder(_searchRootPath)) - AssetDatabase.CreateFolder(_searchRootPath, _selectedType.Name); - else - targetFolder = _searchRootPath; - } - - string fullPath = $"{targetFolder}/{_newAssetName}.asset"; - fullPath = AssetDatabase.GenerateUniqueAssetPath(fullPath); - - var instance = ScriptableObject.CreateInstance(_selectedType); - AssetDatabase.CreateAsset(instance, fullPath); - AssetDatabase.SaveAssets(); - - AssetDatabase.Refresh(); - RefreshAssetList(); - SelectAsset(instance); - } - - private void DuplicateAsset(ScriptableObject asset) - { - string path = AssetDatabase.GetAssetPath(asset); - string newPath = AssetDatabase.GenerateUniqueAssetPath(path); - AssetDatabase.CopyAsset(path, newPath); - AssetDatabase.SaveAssets(); - RefreshAssetList(); - } - - private void DeleteAsset(ScriptableObject asset) - { - string path = AssetDatabase.GetAssetPath(asset); - AssetDatabase.DeleteAsset(path); - AssetDatabase.SaveAssets(); - if (_selectedAsset == asset) _selectedAsset = null; - RefreshAssetList(); - } - - private void RenameAsset(ScriptableObject asset, string newName) - { - string path = AssetDatabase.GetAssetPath(asset); - AssetDatabase.RenameAsset(path, newName); - AssetDatabase.SaveAssets(); - RefreshAssetList(); - } -} \ No newline at end of file diff --git a/Assets/Plugins/SOEditorTool/Editor/UniversalSOEditor.cs.meta b/Assets/Plugins/SOEditorTool/Editor/UniversalSOEditor.cs.meta deleted file mode 100644 index 6db70e411..000000000 --- a/Assets/Plugins/SOEditorTool/Editor/UniversalSOEditor.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 70dc192513964637860b748b8957f0f6 -timeCreated: 1765215245 \ No newline at end of file diff --git a/Assets/Plugins/SOEditorTool/SOEditorConfig.cs b/Assets/Plugins/SOEditorTool/SOEditorConfig.cs deleted file mode 100644 index efc97027f..000000000 --- a/Assets/Plugins/SOEditorTool/SOEditorConfig.cs +++ /dev/null @@ -1,9 +0,0 @@ -using UnityEngine; -using System.Collections.Generic; - -[CreateAssetMenu(fileName = "SOEditorConfig", menuName = "Tools/SO编辑器配置 (Config)")] -public class SOEditorConfig : ScriptableObject -{ - // 存储类型的全名 (例如 "MyGame.TankEngine") - public List targetTypeNames = new List(); -} \ No newline at end of file diff --git a/Assets/Plugins/SOEditorTool/SOEditorConfig.cs.meta b/Assets/Plugins/SOEditorTool/SOEditorConfig.cs.meta deleted file mode 100644 index 3c5a725ee..000000000 --- a/Assets/Plugins/SOEditorTool/SOEditorConfig.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: b9d2ad94e1454d91833b3134b5c927bd -timeCreated: 1765218978 \ No newline at end of file diff --git a/Assets/Prefabs/SellSystem.prefab b/Assets/Prefabs/SaleSystem.prefab similarity index 99% rename from Assets/Prefabs/SellSystem.prefab rename to Assets/Prefabs/SaleSystem.prefab index 23c66ee7c..b6c0e765b 100644 --- a/Assets/Prefabs/SellSystem.prefab +++ b/Assets/Prefabs/SaleSystem.prefab @@ -2436,7 +2436,7 @@ GameObject: m_Component: - component: {fileID: 429189693013891242} m_Layer: 0 - m_Name: SellSystem + m_Name: SaleSystem m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 diff --git a/Assets/Prefabs/SellSystem.prefab.meta b/Assets/Prefabs/SaleSystem.prefab.meta similarity index 100% rename from Assets/Prefabs/SellSystem.prefab.meta rename to Assets/Prefabs/SaleSystem.prefab.meta diff --git a/Assets/Scenes/HuoShanFixScene.unity b/Assets/Scenes/HuoShanFixScene.unity index 62e7d3232..c9741708b 100644 --- a/Assets/Scenes/HuoShanFixScene.unity +++ b/Assets/Scenes/HuoShanFixScene.unity @@ -278,7 +278,7 @@ LineRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 467777933 - m_SortingLayer: 12 + m_SortingLayer: 13 m_SortingOrder: 1 m_Positions: - {x: 0, y: 0, z: 0} @@ -1230,7 +1230,7 @@ LineRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 467777933 - m_SortingLayer: 12 + m_SortingLayer: 13 m_SortingOrder: 1 m_Positions: - {x: 0, y: 0, z: 0} @@ -1375,7 +1375,7 @@ LineRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 467777933 - m_SortingLayer: 12 + m_SortingLayer: 13 m_SortingOrder: 1 m_Positions: - {x: 0, y: 0, z: 0} @@ -4243,7 +4243,7 @@ LineRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 467777933 - m_SortingLayer: 12 + m_SortingLayer: 13 m_SortingOrder: 1 m_Positions: - {x: 0, y: 0, z: 0} @@ -4388,7 +4388,7 @@ LineRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 467777933 - m_SortingLayer: 12 + m_SortingLayer: 13 m_SortingOrder: 1 m_Positions: - {x: 0, y: 0, z: 0} @@ -5950,7 +5950,7 @@ LineRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 467777933 - m_SortingLayer: 12 + m_SortingLayer: 13 m_SortingOrder: 1 m_Positions: - {x: 0, y: 0, z: 0} @@ -6413,7 +6413,7 @@ LineRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 467777933 - m_SortingLayer: 12 + m_SortingLayer: 13 m_SortingOrder: 1 m_Positions: - {x: 0, y: 0, z: 0} @@ -6941,7 +6941,7 @@ SpriteRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 1016946085 - m_SortingLayer: 11 + m_SortingLayer: 12 m_SortingOrder: 13 m_Sprite: {fileID: 5585908177728885845, guid: e9415304abb986643be762d6adb803f3, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} @@ -7026,7 +7026,7 @@ LineRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 467777933 - m_SortingLayer: 12 + m_SortingLayer: 13 m_SortingOrder: 1 m_Positions: - {x: 0, y: 0, z: 0} @@ -8089,7 +8089,7 @@ LineRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 467777933 - m_SortingLayer: 12 + m_SortingLayer: 13 m_SortingOrder: -1 m_Positions: - {x: 0, y: 0, z: 0} @@ -8539,7 +8539,7 @@ LineRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 1016946085 - m_SortingLayer: 11 + m_SortingLayer: 12 m_SortingOrder: 40 m_Positions: - {x: 0, y: 0, z: 0} @@ -8692,7 +8692,7 @@ LineRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 467777933 - m_SortingLayer: 12 + m_SortingLayer: 13 m_SortingOrder: 1 m_Positions: - {x: 0, y: 0, z: 0} @@ -8765,6 +8765,637 @@ LineRenderer: m_UseWorldSpace: 0 m_Loop: 0 m_ApplyActiveColorSpace: 1 +--- !u!21 &326353652 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: "\u5FC3\u7535\u56FE (Instance) (Instance) (Instance) (Instance) (Instance) + (Instance) (Instance) (Instance) (Instance) (Instance) (Instance) (Instance) + (Instance)" + m_Shader: {fileID: 4800000, guid: 0803c241834332942abfcbd27c498b46, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _ENABLEBRIGHTNESS_ON + - _SHADERFADING_NONE + - _SHADERSPACE_UV + - _TEXTURELAYER1SHEETTOGGLE_ON + - _TEXTURELAYER2SHEETTOGGLE_ON + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _AddColorMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _AddHueMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _AlphaTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _CustomFadeFadeMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FadingMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _InnerOutlineTintTexture: + m_Texture: {fileID: 2800000, guid: 5af9a397a8643994c829e696a24a7845, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetalMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OuterOutlineTintTexture: + m_Texture: {fileID: 2800000, guid: 5af9a397a8643994c829e696a24a7845, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PixelOutlineTintTexture: + m_Texture: {fileID: 2800000, guid: 5af9a397a8643994c829e696a24a7845, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RecolorRGBTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RecolorRGBYCPTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShineMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SineGlowMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _StrongTintMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TextureLayer1Texture: + m_Texture: {fileID: 2800000, guid: 9685c3a024e22a946a7e8c2ce3542300, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TextureLayer2Texture: + m_Texture: {fileID: 2800000, guid: 9685c3a024e22a946a7e8c2ce3542300, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _UVDistortMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _UberNoiseTexture: + m_Texture: {fileID: 2800000, guid: b8d18cd117976254d94a812a0bfc336e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - PixelSnap: 0 + - _AddColorContrast: 0.5 + - _AddColorContrastToggle: 0 + - _AddColorFade: 1 + - _AddColorMaskToggle: 0 + - _AddHueBrightness: 2 + - _AddHueContrast: 0.5 + - _AddHueFade: 1 + - _AddHueMaskToggle: 0 + - _AddHueSaturation: 1 + - _AddHueSpeed: 1 + - _AlphaCutoff: 0.5 + - _AlphaTintFade: 1 + - _AlphaTintMinAlpha: 0.02 + - _BakedMaterial: 0 + - _BlackTintFade: 1 + - _BlackTintPower: 4 + - _Brightness: 1.5 + - _BurnEdgeNoiseFactor: 0.5 + - _BurnFade: 1 + - _BurnInsideContrast: 2 + - _BurnInsideNoiseFactor: 0.2 + - _BurnRadius: 5 + - _BurnSwirlFactor: 1 + - _BurnWidth: 0.1 + - _CamouflageAnimationToggle: 0 + - _CamouflageContrast: 1 + - _CamouflageDensityA: 0.4 + - _CamouflageDensityB: 0.4 + - _CamouflageFade: 1 + - _CamouflageSmoothnessA: 0.2 + - _CamouflageSmoothnessB: 0.2 + - _CheckerboardDarken: 0.5 + - _CheckerboardTiling: 1 + - _ColorReplaceContrast: 1 + - _ColorReplaceFade: 1 + - _ColorReplaceRange: 0.05 + - _ColorReplaceSmoothness: 0.1 + - _Contrast: 1 + - _CustomFadeAlpha: 1 + - _CustomFadeNoiseFactor: 0 + - _CustomFadeSmoothness: 2 + - _DirectionalAlphaFadeFade: 0 + - _DirectionalAlphaFadeInvert: 0 + - _DirectionalAlphaFadeNoiseFactor: 0.2 + - _DirectionalAlphaFadeRotation: 0 + - _DirectionalAlphaFadeWidth: 0.2 + - _DirectionalDistortionFade: 0 + - _DirectionalDistortionInvert: 0 + - _DirectionalDistortionNoiseFactor: 0.2 + - 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_EnableMetal: 0 + - _EnableNegative: 0 + - _EnableOuterOutline: 0 + - _EnablePingPongGlow: 0 + - _EnablePixelOutline: 0 + - _EnablePixelate: 0 + - _EnablePoison: 0 + - _EnableRainbow: 0 + - _EnableRecolorRGB: 0 + - _EnableRecolorRGBYCP: 0 + - _EnableSaturation: 0 + - _EnableScreenTiling: 0 + - _EnableShadow: 0 + - _EnableSharpen: 0 + - _EnableShiftHue: 0 + - _EnableShifting: 0 + - _EnableShine: 0 + - _EnableSineGlow: 0 + - _EnableSineMove: 0 + - _EnableSineRotate: 0 + - _EnableSineScale: 0 + - _EnableSmoke: 0 + - _EnableSmoothPixelArt: 0 + - _EnableSourceAlphaDissolve: 0 + - _EnableSourceGlowDissolve: 0 + - _EnableSplitToning: 0 + - _EnableSqueeze: 0 + - _EnableSquish: 0 + - _EnableStrongTint: 0 + - _EnableTextureLayer1: 0 + - _EnableTextureLayer2: 0 + - _EnableUVDistort: 0 + - _EnableUVRotate: 0 + - _EnableUVScale: 0 + - _EnableUVScroll: 0 + - _EnableVibrate: 0 + - _EnableWiggle: 0 + - _EnableWind: 0 + - _EnableWorldTiling: 0 + - _EnchantedBrightness: 1 + - _EnchantedContrast: 0.5 + - 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_SineGlowMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _StrongTintMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TextureLayer1Texture: + m_Texture: {fileID: 2800000, guid: 9685c3a024e22a946a7e8c2ce3542300, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TextureLayer2Texture: + m_Texture: {fileID: 2800000, guid: 9685c3a024e22a946a7e8c2ce3542300, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _UVDistortMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _UberNoiseTexture: + m_Texture: {fileID: 2800000, guid: b8d18cd117976254d94a812a0bfc336e, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _texcoord: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - PixelSnap: 0 + - _AddColorContrast: 0.5 + - _AddColorContrastToggle: 0 + - _AddColorFade: 1 + - _AddColorMaskToggle: 0 + - _AddHueBrightness: 2 + - _AddHueContrast: 0.5 + - _AddHueFade: 1 + - _AddHueMaskToggle: 0 + - _AddHueSaturation: 1 + - _AddHueSpeed: 1 + - _AlphaCutoff: 0.5 + - _AlphaTintFade: 1 + - _AlphaTintMinAlpha: 0.02 + - _BakedMaterial: 0 + - _BlackTintFade: 1 + - _BlackTintPower: 4 + - _Brightness: 1.5 + - _BurnEdgeNoiseFactor: 0.5 + - _BurnFade: 1 + - _BurnInsideContrast: 2 + - _BurnInsideNoiseFactor: 0.2 + - _BurnRadius: 5 + - _BurnSwirlFactor: 1 + - _BurnWidth: 0.1 + - _CamouflageAnimationToggle: 0 + - _CamouflageContrast: 1 + - _CamouflageDensityA: 0.4 + - _CamouflageDensityB: 0.4 + - _CamouflageFade: 1 + - _CamouflageSmoothnessA: 0.2 + - _CamouflageSmoothnessB: 0.2 + - _CheckerboardDarken: 0.5 + - _CheckerboardTiling: 1 + - _ColorReplaceContrast: 1 + - _ColorReplaceFade: 1 + - _ColorReplaceRange: 0.05 + - _ColorReplaceSmoothness: 0.1 + - _Contrast: 1 + - _CustomFadeAlpha: 1 + - _CustomFadeNoiseFactor: 0 + - _CustomFadeSmoothness: 2 + - _DirectionalAlphaFadeFade: 0 + - _DirectionalAlphaFadeInvert: 0 + - _DirectionalAlphaFadeNoiseFactor: 0.2 + - _DirectionalAlphaFadeRotation: 0 + - _DirectionalAlphaFadeWidth: 0.2 + - _DirectionalDistortionFade: 0 + - _DirectionalDistortionInvert: 0 + - _DirectionalDistortionNoiseFactor: 0.2 + - _DirectionalDistortionRandomDirection: 0.1 + - _DirectionalDistortionRotation: 0 + - _DirectionalDistortionWidth: 0.5 + - _DirectionalGlowFadeFade: 0 + - _DirectionalGlowFadeInvert: 0 + - _DirectionalGlowFadeNoiseFactor: 0.2 + - _DirectionalGlowFadeRotation: 0 + - _DirectionalGlowFadeWidth: 0.1 + - _EnableAddColor: 0 + - _EnableAddHue: 0 + - _EnableAlphaTint: 0 + - _EnableBlackTint: 0 + - _EnableBrightness: 1 + - _EnableBurn: 0 + - _EnableCamouflage: 0 + - _EnableCheckerboard: 0 + - _EnableColorReplace: 0 + - _EnableContrast: 0 + - _EnableCustomFade: 0 + - _EnableDirectionalAlphaFade: 0 + - _EnableDirectionalDistortion: 0 + - _EnableDirectionalGlowFade: 0 + - _EnableEnchanted: 0 + - _EnableExternalAlpha: 0 + - _EnableFlame: 0 + - _EnableFrozen: 0 + - _EnableFullAlphaDissolve: 0 + - _EnableFullDistortion: 0 + - _EnableFullGlowDissolve: 0 + - _EnableGaussianBlur: 0 + - _EnableGlitch: 0 + - _EnableHalftone: 0 + - _EnableHologram: 0 + - _EnableHue: 0 + - _EnableInkSpread: 0 + - _EnableInnerOutline: 0 + - _EnableMetal: 0 + - _EnableNegative: 0 + - _EnableOuterOutline: 0 + - _EnablePingPongGlow: 0 + - _EnablePixelOutline: 0 + - _EnablePixelate: 0 + - _EnablePoison: 0 + - _EnableRainbow: 0 + - _EnableRecolorRGB: 0 + - _EnableRecolorRGBYCP: 0 + - _EnableSaturation: 0 + - _EnableScreenTiling: 0 + - _EnableShadow: 0 + - _EnableSharpen: 0 + - _EnableShiftHue: 0 + - _EnableShifting: 0 + - _EnableShine: 0 + - _EnableSineGlow: 0 + - _EnableSineMove: 0 + - _EnableSineRotate: 0 + - _EnableSineScale: 0 + - _EnableSmoke: 0 + - _EnableSmoothPixelArt: 0 + - 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_MetalFade: 1 + - _MetalHighlightContrast: 2 + - _MetalHighlightDensity: 1 + - _MetalMaskToggle: 0 + - _NegativeFade: 1 + - _NormalIntensity: 1 + - _OuterOutlineDistortionToggle: 0 + - _OuterOutlineFade: 1 + - _OuterOutlineOutlineOnlyToggle: 0 + - _OuterOutlineTextureToggle: 0 + - _OuterOutlineWidth: 0.04 + - _PingPongGlowContrast: 1 + - _PingPongGlowFade: 1 + - _PingPongGlowFrequency: 3 + - _PixelOutlineFade: 1 + - _PixelOutlineOutlineOnlyToggle: 0 + - _PixelOutlineTextureToggle: 0 + - _PixelOutlineWidth: 1 + - _PixelPerfectSpace: 0 + - _PixelPerfectUV: 0 + - _PixelateFade: 1 + - _PixelatePixelDensity: 16 + - _PixelatePixelsPerUnit: 100 + - _PixelsPerUnit: 100 + - _PoisonDensity: 3 + - _PoisonFade: 1 + - _PoisonNoiseBrightness: 2 + - _PoisonRecolorFactor: 0.5 + - _PoisonShiftSpeed: 0.2 + - _RainbowBrightness: 2 + - _RainbowContrast: 1 + - _RainbowDensity: 0.5 + - _RainbowFade: 1 + - _RainbowNoiseFactor: 0.2 + - _RainbowSaturation: 1 + - _RainbowSpeed: 1 + - _RecolorRGBFade: 1 + - _RecolorRGBTextureToggle: 0 + - _RecolorRGBYCPFade: 1 + - _RecolorRGBYCPTextureToggle: 0 + - _RectHeight: 100 + - _RectWidth: 100 + - _Saturation: 1 + - _ScreenTilingPixelsPerUnit: 100 + - _ScreenWidthUnits: 10 + - _ShaderFading: 0 + - _ShaderSpace: 0 + - _ShadowFade: 1 + - _SharpenFactor: 4 + - _SharpenFade: 1 + - _SharpenOffset: 2 + - _ShiftHueSpeed: 0.5 + - _ShiftingBrightness: 1 + - _ShiftingContrast: 0.5 + - _ShiftingDensity: 1.5 + - _ShiftingFade: 1 + - _ShiftingRainbowToggle: 0 + - _ShiftingSaturation: 0.8 + - _ShiftingSpeed: 0.5 + - _ShineContrast: 2 + - _ShineFade: 1 + - _ShineFrequency: 0.3 + - _ShineMaskToggle: 0 + - _ShineRotation: 30 + - _ShineSaturation: 0.5 + - _ShineSmooth: 1 + - _ShineSpeed: 5 + - _ShineWidth: 0.1 + - _SineGlowContrast: 1 + - _SineGlowFade: 1 + - _SineGlowFrequency: 4 + - _SineGlowMaskToggle: 0 + - _SineGlowMax: 1 + - _SineGlowMin: 0 + - _SineMoveFade: 1 + - _SineRotateAngle: 15 + - _SineRotateFade: 1 + - _SineRotateFrequency: 1 + - _SineScaleFrequency: 2 + - _SmokeAlpha: 1 + - _SmokeDarkEdge: 1 + - _SmokeNoiseFactor: 0.4 + - _SmokeNoiseScale: 0.5 + - _SmokeSmoothness: 1 + - _SmokeVertexSeed: 0 + - _SourceAlphaDissolveFade: 1 + - _SourceAlphaDissolveInvert: 0 + - _SourceAlphaDissolveNoiseFactor: 0.2 + - _SourceAlphaDissolveWidth: 0.2 + - _SourceGlowDissolveFade: 1 + - _SourceGlowDissolveInvert: 0 + - _SourceGlowDissolveNoiseFactor: 0.2 + - _SourceGlowDissolveWidth: 0.1 + - _SplitToningBalance: 1 + - _SplitToningContrast: 1 + - _SplitToningFade: 1 + - _SplitToningShift: 0 + - _SpriteSheetFix: 0 + - _SqueezeFade: 1 + - _SqueezePower: 1 + - _SquishFade: 1 + - _SquishFlip: 0 + - _SquishSquish: 0.1 + - _SquishStretch: 0.1 + - _StrongTintContrast: 0 + - _StrongTintContrastToggle: 0 + - _StrongTintFade: 1 + - _StrongTintMaskToggle: 0 + - _TextureLayer1Columns: 3 + - _TextureLayer1Contrast: 1 + - _TextureLayer1ContrastToggle: 0 + - _TextureLayer1EdgeClip: 0.005 + - _TextureLayer1Fade: 1 + - _TextureLayer1Rows: 3 + - _TextureLayer1ScrollToggle: 0 + - _TextureLayer1SheetToggle: 1 + - _TextureLayer1Speed: 20 + - 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_WindMaxRotation: 2 + - _WindMinIntensity: -0.4 + - _WindNoiseScale: 0.1 + - _WindNoiseSpeed: 1 + - _WindRotation: 0 + - _WindRotationWindFactor: 1 + - _WindSquishFactor: 0.3 + - _WindSquishWindFactor: 0 + - _WindXPosition: 0 + - _WorldTilingPixelsPerUnit: 100 + m_Colors: + - _AddColorColor: {r: 2.996078, g: 0, b: 0, a: 0} + - _AlphaTintColor: {r: 95.87451, g: 5.019608, b: 95.87451, a: 0} + - _BlackTintColor: {r: 0, g: 0, b: 1, a: 0} + - _BurnEdgeColor: {r: 11.98431, g: 1.129412, b: 0.1254902, a: 0} + - _BurnEdgeNoiseScale: {r: 0.3, g: 0.3, b: 0, a: 0} + - _BurnInsideColor: {r: 0.75, g: 0.5625, b: 0.525, a: 0} + - _BurnInsideNoiseColor: {r: 3084.047, g: 257.0039, b: 0, a: 0} + - _BurnInsideNoiseScale: {r: 0.5, g: 0.5, b: 0, a: 0} + - _BurnPosition: {r: 0, g: 5, b: 0, a: 0} + - _BurnSwirlNoiseScale: {r: 0.1, g: 0.1, b: 0, a: 0} + - _CamouflageBaseColor: {r: 0.7450981, g: 0.7254902, b: 0.5686274, a: 0} + - _CamouflageColorA: {r: 0.62745106, g: 0.5882353, b: 0.43137258, a: 0} + - _CamouflageColorB: {r: 0.47058815, g: 0.43137258, b: 0.31372547, a: 0} + - _CamouflageDistortionIntensity: {r: 0.1, g: 0.1, b: 0, a: 0} + - _CamouflageDistortionScale: {r: 0.5, g: 0.5, b: 0, a: 0} + - _CamouflageDistortionSpeed: {r: 0.1, g: 0.1, b: 0, a: 0} + - _CamouflageNoiseScaleA: {r: 0.25, g: 0.25, b: 0, a: 0} + - _CamouflageNoiseScaleB: {r: 0.25, g: 0.25, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _ColorReplaceFromColor: {r: 0, g: 0, b: 0, a: 0} + - _ColorReplaceToColor: {r: 0, g: 0, b: 0.2, a: 0} + - _CustomFadeNoiseScale: {r: 1, g: 1, b: 0, a: 0} + - _DirectionalAlphaFadeNoiseScale: {r: 0.3, g: 0.3, b: 0, a: 0} + - _DirectionalDistortionDistortion: {r: 0, g: 0.1, b: 0, a: 0} + - _DirectionalDistortionDistortionScale: {r: 1, g: 1, b: 0, a: 0} + - _DirectionalDistortionNoiseScale: {r: 0.4, g: 0.4, b: 0, a: 0} + - _DirectionalGlowFadeEdgeColor: {r: 11.98431, g: 0.6901961, b: 0.6901961, a: 0} + - _DirectionalGlowFadeNoiseScale: {r: 0.4, g: 0.4, b: 0, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnchantedHighColor: {r: 0, g: 0.7098798, b: 4.237095, a: 0} + - 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_FullDistortionDistortion: {r: 0.2, g: 0.2, b: 0, a: 0} + - _FullDistortionNoiseScale: {r: 0.5, g: 0.5, b: 0, a: 0} + - _FullGlowDissolveEdgeColor: {r: 11.98431, g: 0.627451, b: 0.627451, a: 0} + - _FullGlowDissolveNoiseScale: {r: 0.1, g: 0.1, b: 0, a: 0} + - _GlitchDistortion: {r: 0.1, g: 0, b: 0, a: 0} + - _GlitchDistortionScale: {r: 0, g: 3, b: 0, a: 0} + - _GlitchDistortionSpeed: {r: 0, g: 1, b: 0, a: 0} + - _GlitchMaskScale: {r: 0, g: 0.2, b: 0, a: 0} + - _GlitchMaskSpeed: {r: 0, g: 4, b: 0, a: 0} + - _GlitchNoiseScale: {r: 0, g: 3, b: 0, a: 0} + - _GlitchNoiseSpeed: {r: 0, g: 1, b: 0, a: 0} + - _HalftonePosition: {r: 0, g: 0, b: 0, a: 0} + - _HologramTint: {r: 0.3137255, g: 1.662745, b: 2.996078, a: 1} + - _InkSpreadColor: {r: 8.47419, g: 5.013525, b: 0.08873497, a: 0} + - _InkSpreadNoiseScale: {r: 0.4, g: 0.4, b: 0, a: 0} + - _InkSpreadPosition: {r: 0.5, g: -1, b: 0, a: 0} + - _InnerOutlineColor: {r: 11.98431, g: 1.254902, b: 1.254902, a: 1} + - _InnerOutlineDistortionIntensity: {r: 0.01, g: 0.01, b: 0, a: 0} + - 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