feat(fix-system): 重构维修系统适配管理器架构
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@@ -47,12 +47,16 @@ namespace AibisDream.FixSystem
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#endregion
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#region 光照系统
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#region 维修管理扩展
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[Header("光照系统")]
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[SerializeField] private FixPanelLight panelLight;
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public FixPanelLight PanelLight => panelLight;
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[Header("维修切换管理")]
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[SerializeField] private RepairSystemManager repairSystemManager;
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public RepairSystemManager RepairSystemManager => repairSystemManager;
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#endregion
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#region 系统启动协调
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@@ -109,33 +113,9 @@ namespace AibisDream.FixSystem
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[Header("默认画布")]
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[SerializeField] private Canvas canvas;
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[Header("面板中心点")]
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[SerializeField] private Transform panelCenter;
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public Transform PanelCenter => panelCenter;
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[Header("全景遮罩")]
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[SerializeField] private SpriteRenderer mask;
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/// <summary>
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/// 遮罩淡入(从当前透明度过渡到不透明)
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/// </summary>
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/// <param name="duration">淡入时长(秒)</param>
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public Tween MaskFadeIn(float duration = 0.5f)
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{
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if (mask == null) return null;
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return mask.DOFade(1f, duration).SetEase(Ease.Linear);
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}
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/// <summary>
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/// 遮罩淡出(从当前透明度过渡到透明)
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/// </summary>
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/// <param name="duration">淡出时长(秒)</param>
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public Tween MaskFadeOut(float duration = 0.5f)
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{
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if (mask == null) return null;
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return mask.DOFade(0f, duration).SetEase(Ease.Linear);
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}
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[Header("任务面板")]
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[SerializeField] private TaskPanel taskPanel;
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public TaskPanel TaskPanel => taskPanel;
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@@ -171,6 +151,26 @@ namespace AibisDream.FixSystem
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canvas.worldCamera = null;
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}
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/// <summary>
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/// 遮罩淡入(从当前透明度过渡到不透明)
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/// </summary>
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/// <param name="duration">淡入时长(秒)</param>
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public IEnumerator MaskFadeIn(float duration = 1f)
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{
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if (mask == null) yield break;
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yield return mask.DOFade(1f, duration).WaitForCompletion();
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}
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/// <summary>
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/// 遮罩淡出(从当前透明度过渡到透明)
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/// </summary>
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/// <param name="duration">淡出时长(秒)</param>
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public IEnumerator MaskFadeOut(float duration = 1f)
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{
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if (mask == null) yield break;
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yield return mask.DOFade(0f, duration).WaitForCompletion();
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}
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#endregion
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}
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}
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