过时代码删除

This commit is contained in:
2025-01-11 11:33:46 +08:00
parent 05cfff9ed4
commit 4970c76dd1
19 changed files with 78 additions and 829 deletions
@@ -1,77 +1,75 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using AibisDream.Framework;
using AibisDream;
using System;
public class UFModule : MonoBehaviour
{
private GameObject _UFcover;
private GameObject _UFModule;
private GameObject _ufCover;
private GameObject _ufModule;
private UFData _ufData;
private void Awake()
{
// 将数据注册到数据容器内
GameLoopManager.FixDataContainer.Register(_ufData);
// 添加加载逻辑
_ufData.LoadEvent += LoadData;
_UFModule = transform.Find("Module Pic").gameObject;
_UFcover = transform.Find("Cover").gameObject;
_ufModule = transform.Find("Module Pic").gameObject;
_ufCover = transform.Find("Cover").gameObject;
}
// Start is called before the first frame update
public void RemoveUFCover()
{
if (_UFcover.activeInHierarchy)
if (_ufCover.activeInHierarchy)
{
_UFcover.SetActive(false);
_ufCover.SetActive(false);
}
_ufData.isUFCoverRemoved=true;
_ufData.isUFCoverRemoved = true;
}
public void RemoveUFModule()
{
if (_UFModule.activeInHierarchy)
if (_ufModule.activeInHierarchy)
{
_UFModule.SetActive(false);
_ufModule.SetActive(false);
}
_ufData.isUFRemoved=true;
_ufData.isUFRemoved = true;
}
public void InstallUFCover()
{
if (!_UFcover.activeInHierarchy)
if (!_ufCover.activeInHierarchy)
{
_UFcover.SetActive(true);
_ufCover.SetActive(true);
}
_ufData.isUFCoverRemoved=false;
_ufData.isUFCoverRemoved = false;
}
public void InstallUFModule()
{
if (!_UFModule.activeInHierarchy)
if (!_ufModule.activeInHierarchy)
{
_UFModule.SetActive(true);
_ufModule.SetActive(true);
}
_ufData.isUFRemoved=false;
_ufData.isUFRemoved = false;
}
public void UFinit()
{
_UFModule.SetActive(!_ufData.isUFRemoved);
_UFcover.SetActive(!_ufData.isUFCoverRemoved);
_ufModule.SetActive(!_ufData.isUFRemoved);
_ufCover.SetActive(!_ufData.isUFCoverRemoved);
}
private void LoadData(UFData ufData)
{
UFinit(); // 读取存档文件时触发,将当前系统恢复为目标状态
UFinit(); // 读取存档文件时触发,将当前系统恢复为目标状态
}
void Start()
@@ -79,9 +77,9 @@ public class UFModule : MonoBehaviour
UFinit();
}
}
public class UFData : IData
{
public bool isUFCoverRemoved = false;
public bool isUFRemoved = false;
@@ -91,4 +89,4 @@ public class UFData : IData
{
LoadEvent?.Invoke(this);
}
}
}