开头合并

This commit is contained in:
2025-05-14 13:03:08 +08:00
parent 4d34b96154
commit 4120482e88
35 changed files with 12913 additions and 584 deletions
@@ -31,8 +31,8 @@ namespace AibisDream.FixSystem
// 模块基本数据
[SerializeField] public BodyModuleData data;
public float clickRadius = 0.5f;
private bool _available = true;
public float clickRadius = 0.2f;
public bool available = true;
private bool _cutting;
private void Awake()
@@ -64,12 +64,12 @@ namespace AibisDream.FixSystem
public bool IsAvailable()
{
return _available;
return available;
}
public void SetSocketAvailable(bool isAvailable)
{
_available = isAvailable;
available = isAvailable;
}
public void PlugIn()
@@ -119,6 +119,8 @@ namespace AibisDream.FixSystem
ShowCutLine();
_cutLine.OnCuttingDown += OnCuttingDown;
_cutting = true;
EnumEventSystem.Global.Send(EventEnum.CutStart);
}
private void OnCut()
@@ -138,6 +140,8 @@ namespace AibisDream.FixSystem
.Delay(0.5f)
.DOTween(() => transform.DOMoveY(ConstRef.TweenEndY,
(transform.position.y - ConstRef.TweenEndY) / ConstRef.FallSpeed).SetEase(Ease.InQuad))
.Callback(() => DialogController.Instance?.StartDialogNode($"{data.moduleName}_cutdown"))
.Callback(() => EnumEventSystem.Global.Send(EventEnum.CutEnd))
.Start(this, () => Destroy(gameObject));
}
@@ -45,7 +45,6 @@ namespace AibisDream.FixSystem
private void Awake()
{
InitComponentRefs();
}
@@ -53,7 +52,7 @@ namespace AibisDream.FixSystem
{
// 注册数据
StorageSystem.Instance.RegisterData(_data);
// 处理内部索引
_bodyModuleGroup = transform.Find("Body Module Group")?.gameObject;
_headModuleGroup = transform.Find("Head Module Group")?.gameObject;
@@ -62,8 +61,9 @@ namespace AibisDream.FixSystem
{
heatMapController = transform.Find("HeatMapController").GetComponent<HeatMapController>();
}
FixSystemCenter.SystemDic.Register(this);
// 注册Camera
var virtualCam = transform.GetComponentInChildren<ICinemachineCamera>();
CameraKit.Instance.RegisterCamera(CameraEnum.BodyModule, virtualCam);
@@ -199,6 +199,7 @@ namespace AibisDream.FixSystem
default:
throw new ArgumentOutOfRangeException(nameof(moduleState), moduleState, null);
}
// 重新获取ModuleGroup
var root = moduleState == ModuleState.Body ? _bodyModuleGroup : _headModuleGroup;
BodyModules = root?.GetComponentsInChildren<BodyModule>().ToList();
@@ -220,7 +221,7 @@ namespace AibisDream.FixSystem
public class ModuleSystemData : IData
{
public ModuleState moduleState;
public IEnumerator Load()
{
FixSystemCenter.SystemDic.Get<BodyModuleSystem>().SwitchModuleGroup(moduleState);
@@ -9,6 +9,13 @@ namespace AibisDream
private static BodyModuleSystem BodyModuleSystem => FixSystemCenter.SystemDic.Get<BodyModuleSystem>();
private static PunchTapeSystem PunchTapeSystem => FixSystemCenter.SystemDic.Get<PunchTapeSystem>();
[YarnCommand("enable_cut")]
public static void EnableCut(string moduleName)
{
var cutModule = BodyModuleSystem.FindBodyModuleByName(moduleName);
cutModule.EnableCut();
}
[YarnCommand("ShowHeatMap")]
public static void ShowHeatMap()
{