diff --git a/Assets/Resources/Yarn/FP_Peipei1/Stage6_中间对话.yarn b/Assets/Resources/Yarn/FP_Peipei1/Stage6_中间对话.yarn index 425781aa4..2995d7d53 100644 --- a/Assets/Resources/Yarn/FP_Peipei1/Stage6_中间对话.yarn +++ b/Assets/Resources/Yarn/FP_Peipei1/Stage6_中间对话.yarn @@ -25,7 +25,7 @@ peipei: 我是说画画,不是工作的画画…… <> <> -<<表情:佩佩很忧伤>> +//<<表情:佩佩很忧伤>> <> <> diff --git a/Assets/Scripts/FixSystemNew/FixStateMachine.cs b/Assets/Scripts/FixSystemNew/FixStateMachine.cs index dcb1264ea..4a435a574 100644 --- a/Assets/Scripts/FixSystemNew/FixStateMachine.cs +++ b/Assets/Scripts/FixSystemNew/FixStateMachine.cs @@ -27,7 +27,7 @@ namespace AibisDream.FixSystem { // 仅在从 Clinic 到 BodyModule 时执行这两行 yield return CameraKit.Instance.SwitchCamera(CameraEnum.CoolingMachine); - yield return TimelineManager.Instance.PlayTimeline("ToBodyModule"); + //yield return TimelineManager.Instance.PlayTimeline("ToBodyModule"); } GameLoopManager.Instance?.UpdateFixState(nextState, _curArgs);