From 39c9279a25fc43c73a15df0ad4d6999d64fb7448 Mon Sep 17 00:00:00 2001 From: bottlefish <781230111@qq.com> Date: Thu, 12 Dec 2024 21:03:51 +0800 Subject: [PATCH] =?UTF-8?q?=E5=8F=96=E6=B6=88=E8=BF=9B=E5=85=A5=E8=A7=86?= =?UTF-8?q?=E8=A7=89=E8=87=AA=E5=8A=A8=E6=8C=87=E5=AE=9A=E4=B8=80=E4=B8=AA?= =?UTF-8?q?=E8=A7=86=E8=A7=89=E7=9B=AE=E6=A0=87?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Prototype/佩佩/Scripts/EyeManager.cs | 17 ++--------------- 1 file changed, 2 insertions(+), 15 deletions(-) diff --git a/Assets/Prototype/佩佩/Scripts/EyeManager.cs b/Assets/Prototype/佩佩/Scripts/EyeManager.cs index cc0dd1e77..1fbe9ee23 100644 --- a/Assets/Prototype/佩佩/Scripts/EyeManager.cs +++ b/Assets/Prototype/佩佩/Scripts/EyeManager.cs @@ -63,7 +63,7 @@ public void Initialize() public void OnEnter() { - SetInitialTargetState(targets[1]); + //SetInitialTargetState(targets[1]); mouseFollowAndZoom.SetIsActive(true); mouseFollowAndZoom.SetIsLock(false); // 进入视图时的逻辑 @@ -106,20 +106,6 @@ public void Initialize() eyeStateEffect?.InitializeEffect(target,cameraManager); } - // private void InitializeTargets() - // { - // // 查找所有带有EyeTarget标签的物体 - // GameObject[] eyeTargets = GameObject.FindGameObjectsWithTag("EyeTarget"); - // foreach (GameObject go in eyeTargets) - // { - // EyeTarget eyeTarget = go.GetComponent(); - // if (eyeTarget != null) - // { - // targets.Add(eyeTarget); - // Debug.Log(eyeTarget.name+" add"); - // } - // } - // } public EyeTarget FindEyeTargetByName(string name) { return Targets.FirstOrDefault(target => target.gameObject.name == name); @@ -146,6 +132,7 @@ public void Initialize() if (currentTarget == target) { + // DialogController.Instance.SetVariable("$currentEyeTarget",target.name); yield break; } DialogController.Instance.SetVariable("$currentEyeTarget",target.name);