临时提交一下

This commit is contained in:
2026-02-26 13:47:39 +08:00
parent 5555b0c361
commit 2f6abce552
9 changed files with 2014 additions and 11 deletions
@@ -1,5 +1,6 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Playables;
@@ -9,7 +10,10 @@ namespace AibisDream
{
public string timelineName;
[SerializeField] private PlayableDirector director;
[Header("多条Timeline")]
[SerializeField] private PlayableAsset[] timelineList;
private Dictionary<string, PlayableAsset> _timelineDict = new();
private Action _onCompleteCallback;
#if UNITY_EDITOR
@@ -31,6 +35,9 @@ namespace AibisDream
{
director = GetComponent<PlayableDirector>();
}
// timelineList转字典
}
private void Start()