气泡
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@@ -65,6 +65,7 @@ namespace AibisDream
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.Select(item => _bubbleFactory.Create(item))
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.GroupBy(item => item.role)
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.ToDictionary(group => group.Key, group => group.ToArray());
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// 更新选项的位置
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if (groupData.bubbleOptionSlots is { Length: 0 })
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{
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@@ -96,7 +97,7 @@ namespace AibisDream
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bool isAutoSkip = false)
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{
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gameObject.SetActive(true);
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if (TryGetBubble(character.role, character.bubbleIdx, out var bubble))
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{
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bubble.ShowActorName(character);
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