引擎修改
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@@ -1,5 +1,4 @@
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using System;
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using AibisDream.FixSystem;
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using UnityEngine;
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namespace AibisDream.Framework
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@@ -47,14 +46,6 @@ namespace AibisDream.Framework
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{
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public void OnUpdate()
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{
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if (Input.GetKeyDown(KeyCode.K))
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{
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MonoCenter.Mono.StartCoroutine(CameraKit.Instance.TransCameraAsync(new Vector3(5f, 5f, -10), 5, 5f));
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}
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if (Input.GetKeyDown(KeyCode.A))
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{
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}
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}
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}
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