diff --git a/Assets/Scripts/Game Loop/GameManager.cs b/Assets/Scripts/Game Loop/GameManager.cs index 98dfcc640..52017bbed 100644 --- a/Assets/Scripts/Game Loop/GameManager.cs +++ b/Assets/Scripts/Game Loop/GameManager.cs @@ -211,7 +211,8 @@ namespace AibisDream case "MaximizedWindow": targetWidth = Screen.currentResolution.width; targetHeight = Screen.currentResolution.height; - Screen.SetResolution(targetWidth, targetHeight, FullScreenMode.MaximizedWindow); + // Windows上没有MaximizedWindow模式,所以用FullScreenWindow代替 + Screen.SetResolution(targetWidth, targetHeight, FullScreenMode.FullScreenWindow); break; default: return;