feat: GameManager相关重构
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@@ -74,7 +74,7 @@ namespace AibisDream
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case "WindowMode":
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// 屏幕模式
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#if !UNITY_ANDROID && !UNITY_IOS
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GameManager.Instance.SetScreenMode(value);
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DisplaySettingsController.Instance.ApplyWindowMode(value);
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#endif
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break;
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case "Language":
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@@ -125,4 +125,4 @@ namespace AibisDream
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#endregion
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}
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}
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}
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