灯光部分修正

This commit is contained in:
2026-02-03 20:49:52 +08:00
parent ec629982be
commit 2109610194
11 changed files with 5012 additions and 1631 deletions
@@ -28,6 +28,9 @@ namespace AibisDream.FixSystem
public TaskScreen TaskScreen { get; private set; }
[SerializeField] private FixLightSystem fixLightSystem;
public FixLightSystem FixLightSystem => fixLightSystem;
#endregion
private void Awake()
@@ -42,6 +45,12 @@ namespace AibisDream.FixSystem
_lineQueue = new Queue<TypewriterByCharacter>();
_textItemPrefab = ResourceKit.LoadAssetSync<GameObject>(ConstRef.ScreenTextName);
BubbleSlotGroup = GetComponentInChildren<BubbleSlotGroup>();
// 如果没有手动指定,尝试自动获取 FixLightSystem
if (fixLightSystem == null)
{
fixLightSystem = GetComponentInChildren<FixLightSystem>();
}
}
private void Register()