diff --git a/Assets/Scenes/Persistence.unity b/Assets/Scenes/Persistence.unity index 7d066e5e0..f5fe19548 100644 --- a/Assets/Scenes/Persistence.unity +++ b/Assets/Scenes/Persistence.unity @@ -1035,6 +1035,8 @@ MonoBehaviour: menuAmbState: 14 minDecibels: -40 maxDecibels: 0 + terminalHoverSfx: event:/ActionFB/menu_hover + terminalClickSfx: event:/ActionFB/menu_click --- !u!1 &381795661 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/UI/Terminal/TerminalPanel.cs b/Assets/Scripts/UI/Terminal/TerminalPanel.cs index a4a182fc8..3536ad280 100644 --- a/Assets/Scripts/UI/Terminal/TerminalPanel.cs +++ b/Assets/Scripts/UI/Terminal/TerminalPanel.cs @@ -127,13 +127,14 @@ namespace AibisDream.UI HideAllPages(); _bootPhase = TerminalBootPhase.PressAnyKey; - TerminalUIAudio.NotifyMainMenuPhase(TerminalMainMenuPhase.Boot); + TerminalUIAudio.NotifyMainMenuPhase(TerminalMainMenuPhase.None); } private IEnumerator PlayIntroAndRevealStart() { _bootPhase = TerminalBootPhase.PlayingIntro; introDirector.Play(); + TerminalUIAudio.NotifyMainMenuPhase(TerminalMainMenuPhase.Boot); while (introDirector.state == PlayState.Playing) { diff --git a/Assets/Scripts/UI/Terminal/TerminalUIAudio.cs b/Assets/Scripts/UI/Terminal/TerminalUIAudio.cs index 2adf29569..571c4d56d 100644 --- a/Assets/Scripts/UI/Terminal/TerminalUIAudio.cs +++ b/Assets/Scripts/UI/Terminal/TerminalUIAudio.cs @@ -5,6 +5,7 @@ namespace AibisDream.UI { public enum TerminalMainMenuPhase { + None = 0, Boot = 1, Interactive = 2, }