UF检查和停止想象接入完成
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@@ -247,6 +247,7 @@ namespace AibisDream.FixSystem
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float duration = 0.5f;
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var bodyModuleSystem = FixSystemCenter.SystemDic.Get<BodyModuleSystem>();
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var UFSystem = FixSystemCenter.SystemDic.Get<UFSystem>();
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var EyeSystem = FixSystemCenter.SystemDic.Get<EyeSystem>();
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// 先切BodyModule
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if (!CameraKit.Instance.EqualToCameraState(CameraEnum.BodyModule))
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{
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@@ -261,13 +262,16 @@ namespace AibisDream.FixSystem
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yield return CameraKit.Instance.SwitchCamera(CameraEnum.UF);
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yield return MainUIController.Instance.FadeInSync(duration);
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UFSystem.OpenUFView();
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EyeSystem.OnEnter();
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yield return MainUIController.Instance.FadeOutSync(duration);
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}
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public IEnumerator Exit()
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{
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var UFSystem = FixSystemCenter.SystemDic.Get<UFSystem>();
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var eyeSystem = FixSystemCenter.SystemDic.Get<EyeSystem>();
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eyeSystem.OnExit();
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UFSystem.CloseUFView();
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yield return null;
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}
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}
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