UF检查和停止想象接入完成

This commit is contained in:
2025-01-19 19:24:32 +08:00
parent 264ae8f1a0
commit 19b0debe92
15 changed files with 579 additions and 91 deletions
@@ -3,6 +3,9 @@ using UnityEngine;
using DG.Tweening;
using Unity.Mathematics;
using AibisDream;
using UnityEngine.Rendering.Universal;
using UnityEngine.Rendering;
using AibisDream.Utility;
public class EyeTarget : MonoBehaviour
{
@@ -20,6 +23,7 @@ public class EyeTarget : MonoBehaviour
[SerializeField]
private SpriteRenderer wrongColorSpriteRenderer;
[SerializeField]private SpriteRenderer imageSpriteRender;
private Material backMaterial;
private Material wrongColorMaterial;
@@ -41,12 +45,26 @@ public class EyeTarget : MonoBehaviour
SetToMinBurnRadius();
SetToMaxBlur(false);
SetToNoWrongColor();
SetNoImage();
}
private void Start()
{
}
public void ImageIn(float duration)
{
imageSpriteRender.DOFade(1,duration);
}
public void ImageOut(float duration)
{
imageSpriteRender.DOFade(0,duration);
}
public void SetNoImage()
{
imageSpriteRender.SetAlpha(0);
}
public void SetToMinBurnRadius()
{
forwardMaterial.SetFloat("_SourceGlowDissolveFade", burnRadiusMin);