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+ /// /// 获取章节列表用于显示 /// @@ -23,8 +23,8 @@ namespace AibisDream { cacheChapter = ParseChapterTitle(saveFilePath); } - - + + // 拼接章节列表 var chapterList = ChapterData.chapterList .Where(item => ChapterData.unlockedChapterList.Contains(item.name)) @@ -38,7 +38,7 @@ namespace AibisDream hasSaveFile = cacheChapter == chapterSo.name }) .ToList(); - + return chapterList; } @@ -47,12 +47,12 @@ namespace AibisDream var fileInfo = Path.GetFileName(filePath).Split("_"); return fileInfo.Length >= 2 ? fileInfo[1] : string.Empty; } - + public void StartWithChapter(ChapterVo chapterVo) { GameManager.Instance.StartWithLevel(chapterVo.chapterSo); } - + public void StartWithSaveFile() { // 获取当前存档 @@ -90,12 +90,12 @@ namespace AibisDream LoadChapterList(); LoadUnlockChapters(); } - + private void LoadChapterList() { chapterList = new List(); var curChapter = firstChapter; - + do { chapterList.Add(curChapter); @@ -105,26 +105,28 @@ namespace AibisDream private void LoadUnlockChapters() { - unlockedChapterList = JsonUtil.ReadBeanArray(ConstRef.ChapterProgressPath).ToList(); + unlockedChapterList = File.Exists(ConstRef.ChapterProgressPath) + ? JsonUtil.ReadBeanArray(ConstRef.ChapterProgressPath).ToList() + : new List { firstChapter.name }; } public void SaveUnloadChapters() { JsonUtil.SaveArray(unlockedChapterList.ToArray(), ConstRef.ChapterProgressPath); } - + public bool TryGetSaveFilePath(out string saveFilePath) { var files = Directory.GetFiles(ConstRef.SaveFilePath, "*.json") .OrderByDescending(fileName => fileName) .ToArray(); - + if (files.Length <= 0) { saveFilePath = string.Empty; return false; } - + saveFilePath = files[0]; return true; } diff --git a/Assets/Scripts/Game Loop/StorageSystem.cs b/Assets/Scripts/Game Loop/StorageSystem.cs index 6625eb1c7..ada537861 100644 --- a/Assets/Scripts/Game Loop/StorageSystem.cs +++ b/Assets/Scripts/Game Loop/StorageSystem.cs @@ -244,15 +244,22 @@ namespace AibisDream private void DeleteOldSave() { - var fileList = Directory.GetFiles(ConstRef.SaveFilePath); - if (fileList.Length > MaxSaveNum) + if (Directory.Exists(ConstRef.SaveFilePath)) { - var sorted = fileList.OrderByDescending(f => f).ToArray(); - for (var i = MaxSaveNum; i < fileList.Length; i++) + var fileList = Directory.GetFiles(ConstRef.SaveFilePath); + if (fileList.Length > MaxSaveNum) { - File.Delete(sorted[i]); + var sorted = fileList.OrderByDescending(f => f).ToArray(); + for (var i = MaxSaveNum; i < fileList.Length; i++) + { + File.Delete(sorted[i]); + } } } + else + { + Directory.CreateDirectory(ConstRef.SaveFilePath); + } } public void Load(string savePath) @@ -277,6 +284,8 @@ namespace AibisDream private string GetSavePath() { + Directory.CreateDirectory(ConstRef.SaveFilePath); + string gameStage; if (TryGetValue("$gameStage", out float gameStageFloat)) { diff --git a/Assets/Scripts/Utility/ConstRef.cs b/Assets/Scripts/Utility/ConstRef.cs index a6573b29b..39c39e3f3 100644 --- a/Assets/Scripts/Utility/ConstRef.cs +++ b/Assets/Scripts/Utility/ConstRef.cs @@ -19,8 +19,12 @@ namespace AibisDream.Utility public static readonly string TestSaveFilePath = Application.streamingAssetsPath + "/TestSaveFiles"; - public static readonly string SaveFilePath = Application.streamingAssetsPath + "/SaveFiles/"; - +#if UnityEditor + public static readonly string SaveFilePath = Application.persistentDataPath + "/SaveFiles/"; +#else + public static readonly string SaveFilePath = Application.persistentDataPath + "/AllOurBrokenParts/saves/"; +#endif + public static readonly string ChapterProgressPath = $"{Application.streamingAssetsPath}/Config/chapter.json"; #region 本地化索引 diff --git a/Assets/StreamingAssets/Config/chapter.json b/Assets/StreamingAssets/Config/chapter.json index 0637a088a..bb40fc17e 100644 --- a/Assets/StreamingAssets/Config/chapter.json +++ b/Assets/StreamingAssets/Config/chapter.json @@ -1 +1 @@ -[] \ No newline at end of file +["Prologue", "Day1_begin", "PeipeiDay1", "Day1_mid"] \ No newline at end of file diff --git a/Assets/StreamingAssets/Config/chapter.json.meta b/Assets/StreamingAssets/Config/chapter.json.meta index e45833ae8..57be62966 100644 --- a/Assets/StreamingAssets/Config/chapter.json.meta +++ b/Assets/StreamingAssets/Config/chapter.json.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 87ded39c8d4a91647b3a65d4f2b9aa82 +guid: 6d2aeaa00c7b95249bbb41724f17e00c DefaultImporter: externalObjects: {} userData: diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 027debaf5..8b5625198 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -133,7 +133,7 @@ PlayerSettings: vulkanEnableLateAcquireNextImage: 0 vulkanEnableCommandBufferRecycling: 1 loadStoreDebugModeEnabled: 0 - bundleVersion: 0.3.2.12-20250902-181152 + bundleVersion: 0.3.2.17-20250904-152447 preloadedAssets: - {fileID: 11400000, guid: 0fb2bc2476953fc43a74f0ab8879077c, type: 2} metroInputSource: 0