修复问题
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@@ -29,7 +29,6 @@ namespace AibisDream.MiniGame.Language
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private const int DeepLast = 14;
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private const int UiFlashFirst = 15;
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private const int UiFlashLast = 29;
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private const int StatusRevealFrame = 21;
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private const int RingFirst = 30;
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private const int RingLast = 40;
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private const int OutputFirst = 41;
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@@ -309,7 +308,9 @@ namespace AibisDream.MiniGame.Language
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public IEnumerator PlayPanelAndWait()
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{
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int generation = BeginPlayback();
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yield return PlayRangeAndWait(UiFlashFirst, UiFlashLast, generation, StatusRevealFrame, ShowStatusAndObjective);
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// 状态/目标文字与 UI 闪动同步出现,避免先看一长段空动效再出字
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ShowStatusAndObjective();
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yield return PlayRangeAndWait(UiFlashFirst, UiFlashLast, generation);
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if (generation != playbackGeneration)
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yield break;
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