Ver.0.3.0.33
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@@ -5,8 +5,11 @@ using Yarn.Unity;
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namespace AibisDream.FixSystem
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{
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public static class FixSystemYarnCommand
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{
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private static ShockSystem ShockSystem => FixSystemCenter.SystemDic.Get<ShockSystem>();
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[YarnCommand("switch_fix_system_to")]
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public static IEnumerator SwitchFixSystemTo(string targetStateStr, string extraArg = "")
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{
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@@ -23,7 +26,7 @@ namespace AibisDream.FixSystem
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[YarnCommand("play_clinic_cut")]
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public static IEnumerator PlayClinicCut()
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{
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yield return FixSystemCenter.StateMachine.PlayClinicCut();
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yield return FixSystemCenter.PlayClinicCut();
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}
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}
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}
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