diff --git a/Assets/Prefabs/Bubbles/Dream Option.prefab b/Assets/Prefabs/Bubbles/Dream Option.prefab index 90ac0da81..fdf41f58b 100644 --- a/Assets/Prefabs/Bubbles/Dream Option.prefab +++ b/Assets/Prefabs/Bubbles/Dream Option.prefab @@ -13,6 +13,8 @@ GameObject: - component: {fileID: 6027689100706873528} - component: {fileID: 3624986506224747444} - component: {fileID: 2154443921841158417} + - component: {fileID: 9163890225660695161} + - component: {fileID: 6763940520051960772} m_Layer: 5 m_Name: Dream Option m_TagString: Untagged @@ -32,14 +34,14 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - - {fileID: 8909982681958940574} - {fileID: 6963027988603325320} + - {fileID: 8909982681958940574} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 500, y: 60} + m_SizeDelta: {x: 0, y: 60} m_Pivot: {x: 0, y: 0.5} --- !u!222 &6606548094777468092 CanvasRenderer: @@ -62,7 +64,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0, g: 0, b: 0, a: 0} + m_Color: {r: 0, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 @@ -150,6 +152,46 @@ MonoBehaviour: m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608} m_ColorMultiplier: 0 m_FadeDuration: 0 +--- !u!114 &9163890225660695161 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3274141711606541777} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 18 + m_Right: 40 + m_Top: 0 + m_Bottom: 0 + m_ChildAlignment: 3 + m_Spacing: 18 + m_ChildForceExpandWidth: 0 + m_ChildForceExpandHeight: 0 + m_ChildControlWidth: 0 + m_ChildControlHeight: 0 + m_ChildScaleWidth: 1 + m_ChildScaleHeight: 0 + m_ReverseArrangement: 0 +--- !u!114 &6763940520051960772 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3274141711606541777} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 2 + m_VerticalFit: 0 --- !u!1 &4507535836329041407 GameObject: m_ObjectHideFlags: 0 @@ -242,7 +284,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &6963027988603325320 RectTransform: m_ObjectHideFlags: 0 @@ -257,9 +299,9 @@ RectTransform: m_Children: [] m_Father: {fileID: 1274478104802664553} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0.5} - m_AnchorMax: {x: 0, y: 0.5} - m_AnchoredPosition: {x: -30, y: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 32, y: 32} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6473248262291387364 @@ -335,9 +377,9 @@ RectTransform: m_Father: {fileID: 1274478104802664553} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 68, y: 0} + m_SizeDelta: {x: 0, y: 60} m_Pivot: {x: 0, y: 0.5} --- !u!222 &8687981993458165584 CanvasRenderer: diff --git a/Assets/Prefabs/Bubbles/OnelineBox.prefab b/Assets/Prefabs/Bubbles/OnelineBox.prefab new file mode 100644 index 000000000..3d3aa4fa2 --- /dev/null +++ b/Assets/Prefabs/Bubbles/OnelineBox.prefab @@ -0,0 +1,353 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &3157538025219569214 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5463321828217487701} + - component: {fileID: 7304535519653304073} + - component: {fileID: 7335297936485028702} + - component: {fileID: 7167070903262564027} + - component: {fileID: 107040131454302588} + - component: {fileID: 4698362591619572577} + m_Layer: 0 + m_Name: "\u5185\u5BB9" + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5463321828217487701 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3157538025219569214} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1284103664181101717} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0} +--- !u!222 &7304535519653304073 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3157538025219569214} + m_CullTransparentMesh: 1 +--- !u!114 &7335297936485028702 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3157538025219569214} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: c7fc4cbba4b38a04c8985d4dbce12a73, type: 2} + m_sharedMaterial: {fileID: -5947736473428621296, guid: c7fc4cbba4b38a04c8985d4dbce12a73, type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294967295 + m_fontColor: {r: 1, g: 1, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 38 + m_fontSizeBase: 38 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 0 + m_HorizontalAlignment: 1 + m_VerticalAlignment: 256 + m_textAlignment: 65535 + m_characterSpacing: 7 + m_wordSpacing: 0 + m_lineSpacing: 30 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_enableWordWrapping: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 1 + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 1 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 30, y: 10, z: 20, w: 10} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + m_hasFontAssetChanged: 0 + m_baseMaterial: {fileID: 0} + m_maskOffset: {x: 0, y: 0, z: 0, w: 0} +--- !u!114 &7167070903262564027 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3157538025219569214} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e8ace8ced0e81c847968cdca0aeda757, type: 3} + m_Name: + m_EditorClassIdentifier: + typewriterStartsAutomatically: 0 + animationLoop: 0 + timeScale: 0 + _text: "\u4E00\u90E8\u5206\u4E00\u90E8\u5206\u4E00\u90E8\u5206\u4E00\u90E8\u5206" + useDynamicScaling: 1 + referenceFontSize: 10 + isResettingTimeOnNewText: 1 + useDefaultDatabases: 1 + databaseBehaviors: {fileID: 11400000, guid: ab7e07cba198f4345b19d351e6a3034f, type: 2} + databaseAppearances: {fileID: 11400000, guid: 71ecf6147756deb4ca20570628f94f96, type: 2} + useDefaultStyleSheet: 1 + styleSheet: {fileID: 0} + databaseActions: {fileID: 11400000, guid: de78232a60d74f6459e57e5606304209, type: 2} + defaultAppearancesTags: + - step + defaultDisappearancesTags: + - fade + defaultBehaviorsTags: [] + defaultTagsMode: 0 +--- !u!114 &107040131454302588 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3157538025219569214} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 57a6945b90dcd0c4b81619c0d8b5c283, type: 3} + m_Name: + m_EditorClassIdentifier: + useTypeWriter: 1 + startTypewriterMode: 3 + hideAppearancesOnSkip: 0 + hideDisappearancesOnSkip: 0 + triggerEventsOnSkip: 0 + resetTypingSpeedAtStartup: 1 + disappearanceOrientation: 0 + triggerShowedAfterEffectsEnd: 0 + triggerDisappearedAfterEffectsEnd: 0 + onTextShowed: + m_PersistentCalls: + m_Calls: [] + onTypewriterStart: + m_PersistentCalls: + m_Calls: [] + onTextDisappeared: + m_PersistentCalls: + m_Calls: [] + onCharacterVisible: + m_PersistentCalls: + m_Calls: [] + onMessage: + m_PersistentCalls: + m_Calls: [] + waitForNormalChars: 0.03 + waitLong: 0.6 + waitMiddle: 0.2 + avoidMultiplePunctuationWait: 0 + waitForNewLines: 1 + waitForLastCharacter: 1 + useTypewriterWaitForDisappearances: 1 + disappearanceWaitTime: 0.015 + disappearanceSpeedMultiplier: 1 +--- !u!114 &4698362591619572577 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3157538025219569214} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreLayout: 0 + m_MinWidth: 10 + m_MinHeight: -1 + m_PreferredWidth: 800 + m_PreferredHeight: -1 + m_FlexibleWidth: -1 + m_FlexibleHeight: -1 + m_LayoutPriority: 1 +--- !u!1 &8352794458094198668 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1284103664181101717} + - component: {fileID: 988812176523574123} + - component: {fileID: 215275187407609090} + - component: {fileID: 4083462688583332915} + - component: {fileID: 8824620582048436523} + m_Layer: 0 + m_Name: OnelineBox + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1284103664181101717 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8352794458094198668} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 5463321828217487701} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -356} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0, y: 0} +--- !u!222 &988812176523574123 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8352794458094198668} + m_CullTransparentMesh: 1 +--- !u!114 &215275187407609090 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8352794458094198668} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: -123270858, guid: ca909870d485bde44b1e652490df203f, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!114 &4083462688583332915 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8352794458094198668} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Padding: + m_Left: 0 + m_Right: 0 + m_Top: 15 + m_Bottom: 15 + m_ChildAlignment: 3 + m_Spacing: 15 + m_ChildForceExpandWidth: 0 + m_ChildForceExpandHeight: 0 + m_ChildControlWidth: 1 + m_ChildControlHeight: 1 + m_ChildScaleWidth: 0 + m_ChildScaleHeight: 0 + m_ReverseArrangement: 0 +--- !u!114 &8824620582048436523 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8352794458094198668} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalFit: 2 + m_VerticalFit: 2 diff --git a/Assets/Prefabs/Bubbles/OnelineBox.prefab.meta b/Assets/Prefabs/Bubbles/OnelineBox.prefab.meta new file mode 100644 index 000000000..f4604e2be --- /dev/null +++ b/Assets/Prefabs/Bubbles/OnelineBox.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 60f4427b2070be04f90c1486bb86062c +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/UI/Components/TerminalText.cs b/Assets/Scripts/UI/Components/TerminalText.cs index b069e1734..bc91f6c2c 100644 --- a/Assets/Scripts/UI/Components/TerminalText.cs +++ b/Assets/Scripts/UI/Components/TerminalText.cs @@ -141,7 +141,7 @@ namespace AibisDream.UI public void AddText(string text) { if (string.IsNullOrEmpty(text)) - return; + text = " "; // 如果使用Typewriter和TextAnimator,使用ShowText方法追加文本并播放动画 if (typewriter != null && textAnimator != null) diff --git a/Assets/Scripts/UI/DialogUI/Bubbles/Bubble.cs b/Assets/Scripts/UI/DialogUI/Bubbles/Bubble.cs index d631b154c..a19a40e58 100644 --- a/Assets/Scripts/UI/DialogUI/Bubbles/Bubble.cs +++ b/Assets/Scripts/UI/DialogUI/Bubbles/Bubble.cs @@ -162,7 +162,7 @@ namespace AibisDream } // 先去除富文本标签 - var width = _bubbleGroup.EstimateTextWidth(line.RemoveRichTextTags(), _lineText.fontSize); + var width = DialogUIManager.Instance.EstimateTextWidth(line.RemoveRichTextTags(), _lineText.fontSize); if (width > maxWidth) { _layoutElement.preferredWidth = maxWidth; diff --git a/Assets/Scripts/UI/DialogUI/Bubbles/BubbleGroup.cs b/Assets/Scripts/UI/DialogUI/Bubbles/BubbleGroup.cs index 65c18e058..2857b0918 100644 --- a/Assets/Scripts/UI/DialogUI/Bubbles/BubbleGroup.cs +++ b/Assets/Scripts/UI/DialogUI/Bubbles/BubbleGroup.cs @@ -6,15 +6,12 @@ using System.Threading.Tasks; using AibisDream.Framework; using AibisDream.Kit; using AibisDream.Utility; -using TMPro; using UnityEngine; namespace AibisDream { public class BubbleGroup : MonoBehaviour, ILineView { - [SerializeField] private TMP_Text widthEstimation; - private Dictionary _bubbleDict = new(); private BubbleFactory _bubbleFactory; private CancellationTokenSource _autoHideToken; @@ -94,14 +91,6 @@ namespace AibisDream } } - public float EstimateTextWidth(string text, float fontSize) - { - widthEstimation.fontSize = fontSize; - widthEstimation.text = text; - widthEstimation.ForceMeshUpdate(); - return widthEstimation.preferredWidth; - } - private async void AfterAdvance() { _autoHideToken = new CancellationTokenSource(); diff --git a/Assets/Scripts/UI/DialogUI/DialogUIManager.cs b/Assets/Scripts/UI/DialogUI/DialogUIManager.cs index ef706200c..f314ec494 100644 --- a/Assets/Scripts/UI/DialogUI/DialogUIManager.cs +++ b/Assets/Scripts/UI/DialogUI/DialogUIManager.cs @@ -1,6 +1,7 @@ using AibisDream.Framework; using AibisDream.Kit; using AibisDream.UI; +using TMPro; using UnityEngine; namespace AibisDream @@ -9,6 +10,7 @@ namespace AibisDream { [SerializeField] private LineRunner lineView; [SerializeField] private OptionView optionView; + [SerializeField] private TMP_Text widthEstimation; public override void OnSingletonInit() { @@ -77,6 +79,14 @@ namespace AibisDream lineView.LoadBubbleData(data); optionView.LoadBubbles(data); } + + public float EstimateTextWidth(string text, float fontSize) + { + widthEstimation.fontSize = fontSize; + widthEstimation.text = text; + widthEstimation.ForceMeshUpdate(); + return widthEstimation.preferredWidth; + } } public enum DialogViewType diff --git a/Assets/Scripts/UI/DialogUI/OnelineBox.cs b/Assets/Scripts/UI/DialogUI/OnelineBox.cs index dfb4377ff..a85cbd0a1 100644 --- a/Assets/Scripts/UI/DialogUI/OnelineBox.cs +++ b/Assets/Scripts/UI/DialogUI/OnelineBox.cs @@ -1,8 +1,10 @@ -using System; +using System; using System.Threading; using System.Threading.Tasks; using Febucci.UI.Core; +using TMPro; using UnityEngine; +using UnityEngine.UI; using AibisDream.Framework; using AibisDream.Utility; @@ -13,14 +15,21 @@ namespace AibisDream [SerializeField] private TypewriterCore content; [SerializeField] private GameObject box; + [Header("排版参数")] + [SerializeField] private int maxWidth = 800; + [SerializeField] private int minWidth = 10; + + private LayoutElement _contentLayoutElement; + private TMP_Text _contentText; + private RectTransform _rectTransform; private CancellationTokenSource _autoHideToken; private event Action OnTextShowed; + private bool _isInitialized; // ---------------------------- 显示逻辑 ---------------------------- public void RunLine(LineSyncToken syncToken) { - Debug.Log("OnelineBox: " + syncToken.lineInfo.lineText); // 先中断结束事件 _autoHideToken?.Cancel(); _autoHideToken = null; @@ -32,11 +41,11 @@ namespace AibisDream // 播放文字 content.TextAnimator.SetText(string.Empty); - Debug.Log("OnelineBox: " + GetOneLineText(syncToken.lineInfo)); + var lineText = GetOneLineText(syncToken.lineInfo); box.SetActive(true); - content.ShowText(GetOneLineText(syncToken.lineInfo)); + HandleLayout(lineText); + content.ShowText(lineText); syncToken.TextStart(); - Debug.Log("OnelineBox: TextStart"); } private string GetOneLineText(LineInfo lineInfo) @@ -45,10 +54,34 @@ namespace AibisDream { return lineInfo.lineText; } - + return $"{lineInfo.character.GetActorName()}: {lineInfo.lineText}"; } + private void HandleLayout(string line) + { + if (!_isInitialized) + { + InitRefs(); + } + + // 去除富文本标签后计算宽度 + var width = DialogUIManager.Instance.EstimateTextWidth(line.RemoveRichTextTags(), _contentText.fontSize); + + if (width > maxWidth) + { + _contentLayoutElement.preferredWidth = maxWidth; + } + else + { + _contentLayoutElement.preferredWidth = -1; // 自适应 + } + + _contentLayoutElement.minWidth = minWidth; + + LayoutRebuilder.ForceRebuildLayoutImmediate(_rectTransform); + } + private async void AfterAdvance() { _autoHideToken = new CancellationTokenSource(); @@ -73,6 +106,17 @@ namespace AibisDream private void Awake() { box.SetActive(false); + InitRefs(); + } + + private void InitRefs() + { + if (_isInitialized) return; + + _rectTransform = box.GetComponent(); + _contentText = content.GetComponent(); + _contentLayoutElement = content.GetComponent(); + _isInitialized = true; } private void Start() diff --git a/Assets/Scripts/UI/DialogUI/Options/OnelineOption.cs b/Assets/Scripts/UI/DialogUI/Options/OnelineOption.cs index 161214c3c..8b21df058 100644 --- a/Assets/Scripts/UI/DialogUI/Options/OnelineOption.cs +++ b/Assets/Scripts/UI/DialogUI/Options/OnelineOption.cs @@ -1,7 +1,8 @@ -using System; +using System; using UnityEngine; using UnityEngine.UI; using TMPro; +using AibisDream.Utility; namespace AibisDream { @@ -49,23 +50,23 @@ namespace AibisDream switch (state) { case SelectionType.Normal: - arrow.gameObject.SetActive(false); + arrow.SetAlpha(0f); SetColor(colorBlock.normalColor); break; case SelectionType.Highlighted: - arrow.gameObject.SetActive(true); + arrow.SetAlpha(1f); SetColor(colorBlock.highlightedColor); break; case SelectionType.Pressed: - arrow.gameObject.SetActive(true); + arrow.SetAlpha(1f); SetColor(colorBlock.pressedColor); break; case SelectionType.Selected: - arrow.gameObject.SetActive(true); + arrow.SetAlpha(1f); SetColor(colorBlock.selectedColor); break; case SelectionType.Disabled: - arrow.gameObject.SetActive(false); + arrow.SetAlpha(0f); SetColor(colorBlock.disabledColor); break; } diff --git a/Assets/Scripts/UI/DialogUI/Options/OnelineOptions.cs b/Assets/Scripts/UI/DialogUI/Options/OnelineOptions.cs index 10dc8e88f..b71c6e470 100644 --- a/Assets/Scripts/UI/DialogUI/Options/OnelineOptions.cs +++ b/Assets/Scripts/UI/DialogUI/Options/OnelineOptions.cs @@ -1,4 +1,4 @@ -using UnityEngine; +using UnityEngine; using AibisDream.Framework; namespace AibisDream @@ -12,8 +12,6 @@ namespace AibisDream { gameObject.SetActive(true); - Debug.Log($"ShowOptions: {dialogOptions.Length}, {dialogOptions[0].Line}"); - // 生成新按钮 foreach (var option in dialogOptions) { diff --git a/Assets/Scripts/Utility/CommonUtil.cs b/Assets/Scripts/Utility/CommonUtil.cs index 1bdc69c5e..0b39a2564 100644 --- a/Assets/Scripts/Utility/CommonUtil.cs +++ b/Assets/Scripts/Utility/CommonUtil.cs @@ -1,4 +1,4 @@ -using System; +using System; using System.Collections.Generic; using System.Text; using System.Linq; @@ -10,6 +10,7 @@ using UnityEngine; using Object = UnityEngine.Object; using System.Globalization; using UnityEditor; +using UnityEngine.UI; namespace AibisDream.Utility { @@ -185,6 +186,13 @@ namespace AibisDream.Utility renderer.color = color; } + public static void SetAlpha(this Image image, float targetAlpha) + { + Color color = image.color; + color.a = targetAlpha; + image.color = color; + } + public static void DestroyAllChildren(this Transform self) { if (self == null)