chore(merge): 合并 develop 并整合 Day2 梦境剧情与演出
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@@ -16,9 +16,13 @@ namespace AibisDream
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[YarnCommand("NextYarn")]
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public static void NextYarn(string exitName = null)
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{
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if (!GameManager.Instance.TryAdvanceChapterFromYarn(exitName))
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{
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return;
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}
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EnumEventSystem.Global.Send(EventEnum.NextYarn);
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YarnVariableStorage.Instance.ClearLocal();
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DialogController.Instance.StartCoroutine(GameManager.Instance.NextSceneSo(exitName));
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}
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[YarnCommand("OpenEndMenu")]
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@@ -30,14 +34,13 @@ namespace AibisDream
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[YarnCommand("load_scene")]
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public static IEnumerator LoadScene(string sceneName, float _unusedFadeDuration = 0f)
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{
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HideDialog();
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yield return SceneLoader.Instance.LoadSceneAsync(sceneName);
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yield return GameManager.Instance.LoadSceneFromYarn(sceneName);
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}
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[YarnCommand("unload_scene")]
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public static IEnumerator UnloadScene()
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{
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yield return SceneLoader.Instance.UnloadSceneAsync();
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yield return GameManager.Instance.UnloadSceneFromYarn();
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}
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[YarnCommand("set_volume_weight")]
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