深入模块的各种特殊处理以及对话处理

This commit is contained in:
2024-10-31 18:29:24 +08:00
parent 4f0cd4bb44
commit 023b36fadb
9 changed files with 177 additions and 78 deletions
+10 -1
View File
@@ -1,5 +1,6 @@
using AibisDream;
using UnityEngine;
using System;
public class Socket : MonoBehaviour, ISocket
{
@@ -7,18 +8,26 @@ public class Socket : MonoBehaviour, ISocket
public Vector2 InsertionPoint => transform.position;
private Plug plug=null;
private YarnOption _option;
public bool waitYarnCommand=false;
private bool waitYarnCommand = false;
public bool WaitYarnCommand
{
get { return waitYarnCommand; }
}
public bool notAlowedDeep=false;
[HideInInspector]
public TargetPointData targetData; // 新增属性
public YarnOption Option
{
set => _option = value;
}
public void Start()
{
targetData=transform.GetComponent<TargetPointData>();